mirror of
https://git.code.sf.net/p/quake/quakeforge
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079e2c055a
Lines are drawn for a light's leaf, the leafs visible to it, or those in its efrags chain. Still no idea why lights are drawing when they shouldn't. Deek suggest holes in the map, but I think if that was the case, there'd be something visible. My suspicion is I'm doing something wrong in with efrags. |
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audio | ||
client | ||
console | ||
ecs | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |