.. |
.gdbinit
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better progs access error checking and cleanups resulting from it. Fixes
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2001-03-27 03:57:17 +00:00 |
.indent.pro
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
cl_chase.c
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[input] Nuke IN_Move from orbit
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2021-11-19 08:58:02 +09:00 |
cl_cmd.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
cl_demo.c
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[qw,nq] Connect up key_demo
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2021-11-26 20:27:42 +09:00 |
cl_ents.c
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[scene] Rename libQFentity to libQFscene
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2021-07-24 14:20:59 +09:00 |
cl_input.c
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[console] Get message modes and menus working again
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2021-11-28 23:21:55 +09:00 |
cl_main.c
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[client] Clean up a stray reference to the renderer
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2021-12-24 06:45:13 +09:00 |
cl_parse.c
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[util] Make hunk (optionally) thread-safe
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2021-07-29 11:43:27 +09:00 |
cl_screen.c
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[renderer] Make R_RenderView private
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2021-12-24 06:45:12 +09:00 |
cl_view.c
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[renderer] Make R_RenderView private
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2021-12-24 06:45:12 +09:00 |
game.c
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[quakefs] Take in the pointer to the global hunk
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2021-12-24 06:45:13 +09:00 |
host.c
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[gamecode] Use unsigned for entity values
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2022-01-16 22:15:18 +09:00 |
host_cmd.c
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[gamecode] Use unsigned for entity values
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2022-01-16 22:15:18 +09:00 |
Makemodule.am
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[x11] Use barriers to trap the pointer in the window
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2021-11-22 14:59:27 +09:00 |
sbar.c
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[qw,nq] Clean out sbar key_dest handling
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2021-11-29 00:03:53 +09:00 |
sdl_link.c
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
sv_cl_phys.c
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[util] Make developer flag names easier to manage
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2021-03-29 22:38:47 +09:00 |
sv_cvar.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
sv_ded.c
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[qw,nq] Connect up key_demo
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2021-11-26 20:27:42 +09:00 |
sv_main.c
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[gamecode] Use unsigned for entity values
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2022-01-16 22:15:18 +09:00 |
sv_move.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
sv_phys.c
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[gamecode] Use unsigned for entity values
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2022-01-16 22:15:18 +09:00 |
sv_pr_cmds.c
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[gamecode] Use unsigned for entity values
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2022-01-16 22:15:18 +09:00 |
sv_progs.c
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[gamecode] Rename func_t to pr_func_t
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2022-01-18 15:36:58 +09:00 |
sv_user.c
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[gamecode] Use unsigned for entity values
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2022-01-16 22:15:18 +09:00 |
sys_sdl.c
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Get QF cross-compiling using MXE/mingw32
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2021-03-27 20:09:37 +09:00 |
sys_unix.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
sys_unixd.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
sys_win.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
sys_wind.c
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[build] Move to non-recursive make
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2020-06-25 11:35:37 +09:00 |
world.c
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[gamecode] Rename ev_integer to ev_int
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2022-01-18 13:27:19 +09:00 |