quakeforge/include/r_cvar.h
Ragnvald Maartmann-Moe IV 06dd45bdb1 Merge common lighting code. Still some lightmap-related code in *_rsurf.c that might be mergable. This is the first step towards 3 component lighting for the sw32 renderer.
Note that gl_lightmap_components is now r_lightmap_components, and gl_dlight_lightmaps is now r_dlight_lightmaps.
2001-08-25 23:23:14 +00:00

90 lines
3.3 KiB
C

extern unsigned char lighthalf_v[3];
extern struct cvar_s *cl_crossx;
extern struct cvar_s *cl_crossy;
extern struct cvar_s *cl_verstring;
extern struct cvar_s *crosshair;
extern struct cvar_s *crosshaircolor;
extern struct cvar_s *d_mipcap;
extern struct cvar_s *d_mipscale;
extern struct cvar_s *d_subdiv16;
extern struct cvar_s *gl_affinemodels;
extern struct cvar_s *gl_clear;
extern struct cvar_s *gl_conalpha;
extern struct cvar_s *gl_conspin;
extern struct cvar_s *gl_constretch;
extern struct cvar_s *gl_dlight_polyblend;
extern struct cvar_s *gl_dlight_smooth;
extern struct cvar_s *gl_fb_bmodels;
extern struct cvar_s *gl_fb_models;
extern struct cvar_s *gl_fires;
extern struct cvar_s *gl_keeptjunctions;
extern struct cvar_s *gl_lerp_anim;
extern struct cvar_s *gl_libgl;
extern struct cvar_s *gl_lightmap_align;
extern struct cvar_s *gl_lightmap_subimage;
extern struct cvar_s *gl_max_size;
extern struct cvar_s *gl_multitexture;
extern struct cvar_s *gl_nocolors;
extern struct cvar_s *gl_occlusion;
extern struct cvar_s *gl_particle_mip;
extern struct cvar_s *gl_particle_size;
extern struct cvar_s *gl_picmip;
extern struct cvar_s *gl_playermip;
extern struct cvar_s *gl_reporttjunctions;
extern struct cvar_s *gl_sky_clip;
extern struct cvar_s *gl_sky_divide;
extern struct cvar_s *gl_skymultipass;
extern struct cvar_s *gl_texsort;
extern struct cvar_s *gl_triplebuffer;
extern struct cvar_s *r_aliasstats;
extern struct cvar_s *r_aliastransadj;
extern struct cvar_s *r_aliastransbase;
extern struct cvar_s *r_ambient;
extern struct cvar_s *r_clearcolor;
extern struct cvar_s *r_dlight_lightmap;
extern struct cvar_s *r_drawentities;
extern struct cvar_s *r_drawflat;
extern struct cvar_s *r_draworder;
extern struct cvar_s *r_drawviewmodel;
extern struct cvar_s *r_dspeeds;
extern struct cvar_s *r_dynamic;
extern struct cvar_s *r_firecolor;
extern struct cvar_s *r_fullbright;
extern struct cvar_s *r_graphheight;
extern struct cvar_s *r_lightmap;
extern struct cvar_s *r_lightmap_components;
extern struct cvar_s *r_maxedges;
extern struct cvar_s *r_maxsurfs;
extern struct cvar_s *r_mirroralpha;
extern struct cvar_s *r_netgraph;
extern struct cvar_s *r_netgraph_alpha;
extern struct cvar_s *r_netgraph_box;
extern struct cvar_s *r_norefresh;
extern struct cvar_s *r_novis;
extern struct cvar_s *r_numedges;
extern struct cvar_s *r_numsurfs;
extern struct cvar_s *r_particles;
extern struct cvar_s *r_reportedgeout;
extern struct cvar_s *r_reportsurfout;
extern struct cvar_s *r_shadows;
extern struct cvar_s *r_skyname;
extern struct cvar_s *r_speeds;
extern struct cvar_s *r_timegraph;
extern struct cvar_s *r_wateralpha;
extern struct cvar_s *r_waterripple;
extern struct cvar_s *r_waterwarp;
extern struct cvar_s *r_zgraph;
extern struct cvar_s *scr_centertime;
extern struct cvar_s *scr_consize;
extern struct cvar_s *scr_conspeed;
extern struct cvar_s *scr_fov;
extern struct cvar_s *scr_printspeed;
extern struct cvar_s *scr_showpause;
extern struct cvar_s *scr_showram;
extern struct cvar_s *scr_showturtle;
extern struct cvar_s *scr_viewsize;