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And further clean up skin api. It turns out that skin functions must all be in the render libs, and this results in Skin_Set (was Skin_SetSkin) needs to be accessed via a function pointer rather than directly :(
355 lines
7.3 KiB
C
355 lines
7.3 KiB
C
/*
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skin.c
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Skin support
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Copyright (C) 2012 Bill Currie <bill@taniwha.org>
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Author: Bill Currie <bill@taniwha.org>
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Date: 2012/1/23
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include "string.h"
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#endif
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#ifdef HAVE_STRINGS_H
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# include "strings.h"
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#endif
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#include <stdlib.h>
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#include "QF/ecs.h"
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#include "QF/hash.h"
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#include "QF/image.h"
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#include "QF/model.h"
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#include "QF/pcx.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/plugin/vid_render.h"
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#include "mod_internal.h"
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vid_model_funcs_t *m_funcs;
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static void
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skin_name_destroy (void *_name, ecs_registry_t *reg)
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{
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char **name = _name;
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free (*name);
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}
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static void
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skin_destroy (void *_skin, ecs_registry_t *reg)
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{
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skin_t *skin = _skin;
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if (m_funcs->skin_destroy) {
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m_funcs->skin_destroy (skin);
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}
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}
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static const component_t skin_components[skin_comp_count] = {
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[skin_name] = {
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.size = sizeof (char *),
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.name = "skin name",
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.destroy = skin_name_destroy,
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},
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[skin_skin] = {
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.size = sizeof (skin_t),
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.name = "skin",
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.destroy = skin_destroy,
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},
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[skin_colors] = {
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},
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};
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static hashtab_t *skin_hash;
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static ecs_system_t skinsys;
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VISIBLE void
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Skin_SetColormap (byte *dest, int top, int bottom)
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{
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byte *source;
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top = bound (0, top, 13) * 16;
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bottom = bound (0, bottom, 13) * 16;
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source = r_data->vid->colormap8;
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memcpy (dest, source, VID_GRADES * 256);
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for (int i = 0; i < VID_GRADES; i++, dest += 256, source += 256) {
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if (top < 128) {
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memcpy (dest + TOP_RANGE, source + top, 16);
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} else {
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// the artists made some backwards ranges.
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for (int j = 0; j < 16; j++) {
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dest[TOP_RANGE + j] = source[top + 15 - j];
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}
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}
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if (bottom < 128) {
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memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
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} else {
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for (int j = 0; j < 16; j++) {
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dest[BOTTOM_RANGE + j] = source[bottom + 15 - j];
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}
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}
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}
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}
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VISIBLE void
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Skin_SetPalette (byte *dest, int top, int bottom)
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{
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top = bound (0, top, 13) * 16;
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bottom = bound (0, bottom, 13) * 16;
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for (int i = 0; i < 256; i++) {
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dest[i] = i;
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}
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for (int i = 0; i < 16; i++) {
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if (top < 128) {
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dest[TOP_RANGE + i] = top + i;
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} else {
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dest[TOP_RANGE + i] = top + 15 - i;
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}
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if (bottom < 128) {
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dest[BOTTOM_RANGE + i] = bottom + i;
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} else {
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dest[BOTTOM_RANGE + i] = bottom + 15 - i;
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}
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}
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}
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static void
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freestr (char **strptr)
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{
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free (*strptr);
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}
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VISIBLE uint32_t
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Skin_Set (const char *skinname)
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{
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if (!skinname || !*skinname) {
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return nullskin;
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}
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__attribute__((cleanup (freestr))) char *name = QFS_CompressPath (skinname);
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QFS_StripExtension (name, name);
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if (strchr (name, '.') || strchr (name, '/')) {
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Sys_Printf ("Bad skin name: '%s'\n", skinname);
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return nullskin;
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}
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void *_id = Hash_Find (skin_hash, name);
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if (_id) {
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return (uint32_t) (uintptr_t) _id;
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}
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// always create a new skin entity so the name can be associated with
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// a possibly bad skin (to prevent unnecessary retries)
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uint32_t skinent = ECS_NewEntity (skinsys.reg);
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char *sname = strdup (name);
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Ent_SetComponent (skinent, skinsys.base + skin_name, skinsys.reg, &sname);
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Hash_Add (skin_hash, (void *) (uintptr_t) skinent);
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QFile *file = QFS_FOpenFile (va (0, "skins/%s.pcx", name));
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if (!file) {
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Sys_Printf ("Couldn't load skin %s\n", name);
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return skinent;
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}
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tex_t *tex = LoadPCX (file, 0, r_data->vid->palette, 1);
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Qclose (file);
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if (!tex) {
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Sys_Printf ("Bad skin %s\n", name);
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return skinent;
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}
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skin_t skin = {
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.tex = tex,
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};
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m_funcs->skin_setupskin (&skin);
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Ent_SetComponent (skinent, skinsys.base + skin_skin, skinsys.reg, &skin);
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return skinent;
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}
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skin_t *
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Skin_Get (uint32_t skin)
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{
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if (ECS_EntValid (skin, skinsys.reg)
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&& Ent_HasComponent (skin, skinsys.base + skin_skin, skinsys.reg)) {
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return Ent_GetComponent (skin, skinsys.base + skin_skin, skinsys.reg);
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}
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return nullptr;
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}
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static const char *
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skin_getkey (const void *_id, void *_sys)
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{
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uint32_t id = (uint32_t) (uintptr_t) _id;
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auto sys = (ecs_system_t *) _sys;
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char **name = Ent_GetComponent (id, sys->base + skin_name, sys->reg);
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return *name;
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}
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static void
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skin_free (void *_id, void *_sys)
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{
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uint32_t id = (uint32_t) (uintptr_t) _id;
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auto sys = (ecs_system_t *) _sys;
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ECS_DelEntity (sys->reg, id);
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}
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static void
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skin_shutdown (void *data)
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{
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Hash_DelTable (skin_hash);
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ECS_DelRegistry (skinsys.reg);
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}
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void
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Skin_Init (void)
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{
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qfZoneScoped (true);
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Sys_RegisterShutdown (skin_shutdown, 0);
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skin_hash = Hash_NewTable (127, skin_getkey, skin_free, &skinsys, 0);
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auto reg = ECS_NewRegistry ("skins");
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skinsys = (ecs_system_t) {
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.reg = reg,
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.base = ECS_RegisterComponents (reg, skin_components, skin_comp_count),
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};
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ECS_CreateComponentPools (reg);
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ECS_NewEntity (reg); // reserve entity 0
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}
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VISIBLE int
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Skin_CalcTopColors (byte *out, const byte *in, size_t pixels, int stride)
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{
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byte tc = 0;
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while (pixels-- > 0) {
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byte pix = *in++;
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if (pix >= TOP_RANGE && pix < TOP_RANGE + 16) {
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tc = 1;
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*out = (pix - TOP_RANGE) * 16 + 8;
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} else {
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*out = 0;
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}
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out += stride;
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}
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return tc;
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}
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VISIBLE int
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Skin_CalcTopMask (byte *out, const byte *in, size_t pixels, int stride)
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{
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byte tc = 0;
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while (pixels-- > 0) {
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byte pix = *in++;
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if (pix >= TOP_RANGE && pix < TOP_RANGE + 16) {
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tc = 1;
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*out = 0xff;
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} else {
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*out = 0;
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}
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out += stride;
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}
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return tc;
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}
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VISIBLE int
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Skin_CalcBottomColors (byte *out, const byte *in, size_t pixels, int stride)
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{
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byte bc = 0;
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while (pixels-- > 0) {
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byte pix = *in++;
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if (pix >= BOTTOM_RANGE && pix < BOTTOM_RANGE + 16) {
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bc = 1;
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*out = (pix - BOTTOM_RANGE) * 16 + 8;
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} else {
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*out = 0;
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}
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out += stride;
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}
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return bc;
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}
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VISIBLE int
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Skin_CalcBottomMask (byte *out, const byte *in, size_t pixels, int stride)
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{
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byte bc = 0;
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while (pixels-- > 0) {
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byte pix = *in++;
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if (pix >= BOTTOM_RANGE && pix < BOTTOM_RANGE + 16) {
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bc = 1;
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*out = 0xff;
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} else {
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*out = 0;
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}
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out += stride;
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}
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return bc;
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}
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VISIBLE int
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Skin_ClearTopColors (byte *out, const byte *in, size_t pixels)
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{
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while (pixels-- > 0) {
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byte pix = *in++;
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if (pix >= TOP_RANGE && pix < TOP_RANGE + 16) {
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*out++ = 0;
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} else {
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*out++ = pix;
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}
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}
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return 0;
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}
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VISIBLE int
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Skin_ClearBottomColors (byte *out, const byte *in, size_t pixels)
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{
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while (pixels-- > 0) {
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byte pix = *in++;
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if (pix >= BOTTOM_RANGE && pix < BOTTOM_RANGE + 16) {
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*out++ = 0;
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} else {
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*out++ = pix;
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}
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}
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return 0;
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}
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VISIBLE tex_t *
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Skin_DupTex (const tex_t *tex)
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{
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int size = tex->width * tex->height;
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tex_t *dup = malloc (sizeof (tex_t) + size);
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*dup = *tex;
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dup->data = (byte *) (dup + 1);
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memcpy (dup->data, tex->data, size);
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return dup;
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}
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