quakeforge/libs
Bill Currie 06d9b1a056 [vulkan] Use provided config property list
There's still a lot of work needed to separate out quake from
quakeforge, but this lets my test scene get a rather mangled scene
rendering (weird translucency: not sure what I've done wrong: probably
bad clear).
2024-02-01 22:07:40 +09:00
..
audio [sound] Flush sfx hash table on gamedir change 2024-01-13 01:03:23 +09:00
client [scene] Add more entity component helper functions 2024-01-19 15:45:04 +09:00
console [console] Make quake encoding optional 2024-01-30 23:13:16 +09:00
ecs [sys] Move terminal color escapes to sys.h 2024-01-30 23:13:16 +09:00
gamecode Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
gib Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
image [image] Ensure tex fields are all initialized 2024-01-15 14:59:11 +09:00
input Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
models [gl] Use a struct for glpoly_t's vertices 2024-01-28 09:00:01 +09:00
net Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Add support for cbuf handling 2024-02-01 18:58:41 +09:00
scene [scene] Add support for a scene camera 2024-02-01 11:20:36 +09:00
ui [sys] Move terminal color escapes to sys.h 2024-01-30 23:13:16 +09:00
util [cmem] Allow delete_memsuper on null memsuper 2024-02-01 22:00:26 +09:00
video [vulkan] Use provided config property list 2024-02-01 22:07:40 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00