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GL
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Add multitexture support for Alias models, and disable the multitexture
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2002-04-16 16:51:35 +00:00 |
plugin
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the quit menu works now. however, quit from the console doesn't
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2002-01-20 00:06:08 +00:00 |
.gitignore
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bspfile.h
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cdaudio.h
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checksum.h
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clip_hull.h
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cmd.h
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Changed aliases to be handled by the command registering system in
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2002-06-01 22:13:14 +00:00 |
console.h
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rename the width parameter to lsize as it's the size of the input line, not
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2002-01-30 21:23:46 +00:00 |
crc.h
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break the loop from CRC_Block into CRC_ProcessBlock so that crcs can be
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2002-01-28 18:00:48 +00:00 |
csqc.h
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and the command api to csqc and use it to bind menu_load and menu_save. F2
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2002-04-12 17:19:49 +00:00 |
cvar.h
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draw.h
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added Draw_nString for displaying a non \0 terminated string
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2002-01-09 21:20:22 +00:00 |
dstring.h
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Optimized GIB a bit.
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2002-05-17 21:38:37 +00:00 |
gcc_attr.h
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bah, __builtin_expect is new in gcc 3
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2002-04-25 04:51:04 +00:00 |
hash.h
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return lists of multiple matching elements
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2002-05-30 21:56:57 +00:00 |
hl.h
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in_event.h
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info.h
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input.h
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clear key states on game start
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2002-01-17 22:04:58 +00:00 |
joystick.h
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keys.h
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Modified cmd.c to prepare for more file access functions and changed
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2002-05-31 05:38:06 +00:00 |
link.h
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locs.h
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Makefile.am
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rpm building fixes
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2002-05-27 20:28:10 +00:00 |
mathlib.h
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mdfour.h
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model.h
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`adequate' temporary fix for r_lightmap_components 1
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2002-05-28 04:11:40 +00:00 |
modelgen.h
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first step to using a saner internal represnetation for the high precietion
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2002-01-07 06:32:46 +00:00 |
msg.h
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pak.h
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get back to work on creating a good command line pak file util. currently
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2002-03-12 23:45:36 +00:00 |
pcx.h
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plugin.h
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the "two birds with one stone" commit
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2002-04-19 20:08:54 +00:00 |
pr_comp.h
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whitespace
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2002-06-01 06:58:32 +00:00 |
pr_debug.h
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pr_obj.h
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write out the module data needed for the obj runtime
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2002-05-21 21:28:40 +00:00 |
progs.h
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look for the .this field but don't complain if not found
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2002-05-31 17:21:38 +00:00 |
qargs.h
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qdefs.h
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qendian.h
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qfplist.h
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qtypes.h
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fix a missing ;
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2002-01-22 03:05:48 +00:00 |
render.h
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first tie-in for the renderer (Draw_Pic: the interface will likely change
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2002-01-18 22:35:46 +00:00 |
screen.h
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sizebuf.h
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skin.h
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sound.h
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spritegn.h
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sys.h
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more sys cleanup. server consoles may be broken for non-curses.
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2002-06-03 19:11:48 +00:00 |
teamplay.h
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texture.h
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tga.h
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uint32.h
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va.h
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ver_check.h
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vfile.h
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vfs.h
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vid.h
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wad.h
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zone.h
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implement Z_Realloc, PR_Zone_Realloc and pr_obj_realloc
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2002-05-29 20:58:53 +00:00 |