quakeforge/include/QF
2002-06-03 19:11:48 +00:00
..
GL Add multitexture support for Alias models, and disable the multitexture 2002-04-16 16:51:35 +00:00
plugin the quit menu works now. however, quit from the console doesn't 2002-01-20 00:06:08 +00:00
.gitignore
bspfile.h
cdaudio.h
checksum.h
clip_hull.h
cmd.h Changed aliases to be handled by the command registering system in 2002-06-01 22:13:14 +00:00
console.h rename the width parameter to lsize as it's the size of the input line, not 2002-01-30 21:23:46 +00:00
crc.h break the loop from CRC_Block into CRC_ProcessBlock so that crcs can be 2002-01-28 18:00:48 +00:00
csqc.h and the command api to csqc and use it to bind menu_load and menu_save. F2 2002-04-12 17:19:49 +00:00
cvar.h
draw.h added Draw_nString for displaying a non \0 terminated string 2002-01-09 21:20:22 +00:00
dstring.h Optimized GIB a bit. 2002-05-17 21:38:37 +00:00
gcc_attr.h bah, __builtin_expect is new in gcc 3 2002-04-25 04:51:04 +00:00
hash.h return lists of multiple matching elements 2002-05-30 21:56:57 +00:00
hl.h
in_event.h
info.h
input.h clear key states on game start 2002-01-17 22:04:58 +00:00
joystick.h
keys.h Modified cmd.c to prepare for more file access functions and changed 2002-05-31 05:38:06 +00:00
link.h
locs.h
Makefile.am rpm building fixes 2002-05-27 20:28:10 +00:00
mathlib.h
mdfour.h
model.h `adequate' temporary fix for r_lightmap_components 1 2002-05-28 04:11:40 +00:00
modelgen.h first step to using a saner internal represnetation for the high precietion 2002-01-07 06:32:46 +00:00
msg.h
pak.h get back to work on creating a good command line pak file util. currently 2002-03-12 23:45:36 +00:00
pcx.h
plugin.h the "two birds with one stone" commit 2002-04-19 20:08:54 +00:00
pr_comp.h whitespace 2002-06-01 06:58:32 +00:00
pr_debug.h
pr_obj.h write out the module data needed for the obj runtime 2002-05-21 21:28:40 +00:00
progs.h look for the .this field but don't complain if not found 2002-05-31 17:21:38 +00:00
qargs.h
qdefs.h
qendian.h
qfplist.h
qtypes.h fix a missing ; 2002-01-22 03:05:48 +00:00
render.h first tie-in for the renderer (Draw_Pic: the interface will likely change 2002-01-18 22:35:46 +00:00
screen.h
sizebuf.h
skin.h
sound.h
spritegn.h
sys.h more sys cleanup. server consoles may be broken for non-curses. 2002-06-03 19:11:48 +00:00
teamplay.h
texture.h
tga.h
uint32.h
va.h
ver_check.h
vfile.h
vfs.h
vid.h
wad.h
zone.h implement Z_Realloc, PR_Zone_Realloc and pr_obj_realloc 2002-05-29 20:58:53 +00:00