quakeforge/libs/video/renderer/vulkan/vkgen/vkstruct.h
Bill Currie d34e6cffdf [vkgen] Clean up most of the generated header
I'll probably completely remove it as only vkparse.c includes it, but
this tidies things up a bit and even simplifies vkgen's loops a little.
2023-02-14 15:15:14 +09:00

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Objective-C

#ifndef __renderer_vulkan_vkgen_vkstruct_h
#define __renderer_vulkan_vkgen_vkstruct_h
#include <Object.h>
#include "vkgen.h"
#include "vktype.h"
@class PLItem;
@interface Struct: Type
{
string outname;
int write_symtab;
}
-(void) queueFieldTypes;
-(qfot_var_t *)findField:(string) fieldName;
-(void) writeForward;
-(void) writeTable;
-(void) writeSymtabInit;
-(void) writeSymtabEntry;
-(string) outname;
@end
#endif//__renderer_vulkan_vkgen_vkstruct_h