mirror of
https://git.code.sf.net/p/quake/quakeforge
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06064ec390
create a field_offset macro that takes a structure type and a field and returns the offset of the field within the structure everything else: use field_offset to calculate the size of variable sized structs |
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.. | ||
.gitignore | ||
gl_draw.c | ||
gl_dyn_fires.c | ||
gl_dyn_part.c | ||
gl_dyn_textures.c | ||
gl_graph.c | ||
gl_rlight.c | ||
gl_rmain.c | ||
gl_rmisc.c | ||
gl_rsurf.c | ||
gl_screen.c | ||
gl_skin.c | ||
gl_sky.c | ||
gl_sky_clip.c | ||
gl_textures.c | ||
gl_warp.c | ||
Makefile.am | ||
noisetextures.c |