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Bill Currie 05be74510f Free the explosion objects when clearing tents.
This fixes the hang after a few (3 or 4) play/timedemo runs of bigass1. Now
23 runs (and counting) seems to work well, though there seems to be a
memory leak somewhere.
2010-12-14 00:13:13 +09:00
config.d Add doxyfile for Ruamoko lib 2010-12-11 23:44:11 -05:00
debian More debian package build tweaks. 2010-12-11 15:35:03 +09:00
desktop Move the desktop files into their own directory. 2010-11-29 14:26:33 +09:00
doc Doxygen formatting updates 2010-12-13 03:28:34 -05:00
hw ignore stuff 2010-08-07 10:42:09 +00:00
include fix a bogus parameter name 2010-12-13 18:01:21 +09:00
libs Make the -mem suggestion a little more realistic. 2010-12-13 19:11:48 +09:00
m4 remove ao.m4 :) 2007-03-27 07:20:26 +00:00
nq Free the explosion objects when clearing tents. 2010-12-14 00:13:13 +09:00
pkg-config add pkg-config file for qfcc 2007-04-09 00:52:36 +00:00
qtv Make sure netchan is initialized on time. 2010-11-30 22:35:17 +09:00
qw Clear the server progs data when loading progs. 2010-12-09 21:35:21 +09:00
RPM ignore stuff 2010-08-07 10:42:09 +00:00
ruamoko Doxygen formatting updates 2010-12-13 03:28:34 -05:00
tools Fix qwaq for the recent Array(Private) tweaks. 2010-12-13 19:10:05 +09:00
vc2005 make distcheck fixes 2010-12-06 21:24:49 +09:00
vc2008 make distcheck fixes 2010-12-06 21:24:49 +09:00
.gitignore Add doxyfile for Ruamoko lib 2010-12-11 23:44:11 -05:00
bootstrap More debian package build tweaks. 2010-12-11 15:35:03 +09:00
configure.ac Get qf debian stable compatible again. 2010-11-16 00:59:58 +09:00
COPYING initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
INSTALL Some more package information 2010-12-09 17:24:38 +09:00
Makefile.am make distcheck fixes 2010-12-06 21:24:49 +09:00
NEWS More NEWS updates. 2010-11-30 14:05:31 +09:00
README.cygwin audit the usage of "only" 2010-01-13 06:42:26 +00:00
TODO must remember to nuke MAX_STATIC_ENTITIES 2007-10-09 10:29:40 +00:00

This file gives instruction for compiling QF with cygwin to run in MS Windows(R).

DISCLAIMER: Use at your own risk, NO WARRANTY of any kind. NO GUARANTEE of correctness or usability.

If you have problems with these instructions please let me know.

email: wildcode@users.sourceforge.net
IRC: irc.xiph.org #quakeforge
==========================================================================

WARNING: This is not intended for inexperienced users, binaries are available on request.

         QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) QuakeForge bins you will need to download and install cygwin, and the Microsoft DirectX SDK. Cygwin can be found at http://www.cygwin.org

Once cygwin is installed along with the appropriate developement modules, copy dinput.h from the DirectX SDK and place it in /usr/include/w32api/

If you want to use DirectSound also copy dsound.h to the same spot.

in the quakeforge source dir, within cygwin, type
./bootstrap
./configure --host=i386-mingw32 --build=i386-cygwin --target=i386-mingw32 --program-prefix= --with-static-plugins --disable-shared --disable-oss --disable-vorbis --disable-Werror --enable-optimize --enable-asmopt --disable-debug --enable-zlib
make
make install

--disable-Werror is needed as some versions of the DX SDK are buggy.

Go to the /usr/local/bin directory and copy the qw-* and nq-* files to your dos
quake dir

Let us know how it works for you.

NOTE: At the time of writing qw-server.exe was not working correctly. Please refrain from using it unless you are willing to fix it.

Special Note: QuakeForge supplies only our own version of the programs for Quake. To get the game data, you still need to have purchased Quake or get the shareware version from Id Software.

Chris Ison (WildCode) for QuakeForge
March 11, 2003