mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-18 08:33:37 +00:00
3603fa75cd
It now lives in vulkan_renderpass.c and takes most of its parameters from plist configs (just the name (which is used to find the config), output spec, and draw function from C). Even the debug colors and names are taken from the config.
9 lines
247 B
R
9 lines
247 B
R
#define __x86_64__
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#include <vulkan/vulkan.h>
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//FIXME copy of qfv_subpass_t in qf_renderpass.h
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//except it doesn't really matter because a custom spec is used
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typedef struct qfv_subpass_s {
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vec4 color;
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string name;
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} qfv_subpass_t;
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