mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-02 17:12:55 +00:00
6ff5b5c101
Things were getting rather cluttered with everything being qwaq-* and all in one directory. Now most have lost the qwaq- prefix and have been moved into subdirectories (non-recursive make).
66 lines
1.6 KiB
R
66 lines
1.6 KiB
R
#include <Array.h>
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#include "ui/event.h"
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#include "ui/garray.h"
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@implementation Array (Group)
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- (void) makeObjectsPerformSelector: (SEL)selector
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if: (condition_func)condition
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with: (void *)data
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{
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for (int i = 0; i < [self count]; i++) {
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if (condition (_objs[i], data)) {
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[_objs[i] performSelector: selector];
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}
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}
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}
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- (void) makeObjectsPerformSelector: (SEL)selector
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withObject: (void *)anObject
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if: (condition_func2)condition
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with: (void *)data
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{
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for (int i = 0; i < [self count]; i++) {
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if (condition (_objs[i], anObject, data)) {
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[_objs[i] performSelector: selector withObject: anObject];
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}
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}
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}
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- (void) makeReversedObjectsPerformSelector: (SEL)selector
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{
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for (int i = [self count]; i-->0; ) {
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[_objs[i] performSelector: selector];
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}
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}
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- (void) makeReversedObjectsPerformSelector: (SEL)selector
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withObject: (void *)anObject
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{
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for (int i = [self count]; i-->0; ) {
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[_objs[i] performSelector: selector withObject: anObject];
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}
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}
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- (void) makeReversedObjectsPerformSelector: (SEL)selector
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if: (condition_func)condition
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with: (void *)data
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{
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for (int i = [self count]; i-->0; ) {
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if (condition (_objs[i], data)) {
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[_objs[i] performSelector: selector];
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}
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}
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}
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- (void) makeReversedObjectsPerformSelector: (SEL)selector
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withObject: (void *)anObject
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if: (condition_func2)condition
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with: (void *)data
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{
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for (int i = [self count]; i-->0; ) {
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if (condition (_objs[i], anObject, data)) {
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[_objs[i] performSelector: selector withObject: anObject];
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}
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}
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}
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@end
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