quakeforge/cs-code/options.qc
Robin Redeker 2ac4ab161a The option-menus now have a better layout and
the control-binding-submenu works a lot better now too.
I added some string-functions for the API.
2002-02-02 09:38:25 +00:00

187 lines
4.1 KiB
C++

#define MIN_GAMMA 0.4
#define MAX_GAMMA 3
#define GAMMA_STEP 0.1
//**** VIDEO OPTIONS
integer (string text, integer key) video_gamma_f =
{
local float gamma;
switch (text) {
case "gamma":
gamma = cvar("vid_gamma");
if(key == QFK_RIGHT) {
gamma += GAMMA_STEP;
} else if(key == QFK_LEFT) {
gamma -= GAMMA_STEP;
}
if(gamma > MAX_GAMMA) {
gamma = MIN_GAMMA;
} else if(gamma < MIN_GAMMA) {
gamma = MAX_GAMMA;
}
cvar_set("vid_gamma", ftos(gamma));
break;
}
return 0;
};
integer (string text, integer key) video_options_f =
{
local integer selected_crosshair;
switch (text) {
case "fullscreen":
Cbuf_AddText ("toggle vid_fullscreen\n");
break;
case "crosshair":
selected_crosshair = ftoi(cvar("crosshair"));
selected_crosshair++;
if(selected_crosshair >= 3) {
selected_crosshair = 0;
}
cvar_set("crosshair", itos(selected_crosshair));
break;
}
return 0;
};
integer () gamma_to_percentage =
{
local float gamma = cvar("vid_gamma");
local integer gam_perc;
local float max_gamma = (MAX_GAMMA-MIN_GAMMA) * 100;
gamma -= MIN_GAMMA;
if(gamma > (MAX_GAMMA-MIN_GAMMA)) {
gamma = (MAX_GAMMA-MIN_GAMMA);
}
if(gamma < 0) {
gamma = 0;
}
gamma *= 100;
gam_perc = ftoi((gamma/max_gamma) * 100);
return gam_perc;
};
integer () options_video_draw =
{
local string tmp = ftos(cvar("crosshair"));
local integer spacing = 120;
Draw_Pic (16, 4, "gfx/qplaque.lmp");
Draw_CenterPic (160, 4, "gfx/p_option.lmp");
Draw_String (54, 40, "Video");
Draw_String (54, 50, "-----");
draw_val_item (70, 60, spacing, "Fullscreen", get_cvar_state ("vid_fullscreen"));
draw_val_item (70, 70, spacing, "Crosshair", tmp);
Draw_String (70, 80, "Gamma:");
draw_perc_bar (118, 80, 15, gamma_to_percentage());
Draw_String (118 + (15 + 4)*8 , 80, ftos(cvar("vid_gamma")));
opt_cursor (62, (Menu_GetIndex() * 10) + 60);
return 1;
};
void () options_video_menu =
{
Menu_Begin (54, 50, "Video");
Menu_FadeScreen (1);
Menu_Draw (options_video_draw);
Menu_Item (54, 60, "fullscreen", video_options_f, 0);
Menu_Item (54, 70, "crosshair", video_options_f, 0);
Menu_Item (54, 80, "gamma", video_gamma_f, 1);
Menu_End ();
};
//**** CONTROL OPTIONS
integer (string text, integer key) control_options_f =
{
switch (text) {
case "in_grab":
Cbuf_AddText ("toggle in_grab\n");
return 0;
case "autorun":
if(cvar("cl_forwardspeed") < 400) {
Cbuf_AddText ("set cl_forwardspeed 400\n");
Cbuf_AddText ("set cl_backspeed 400\n");
} else {
Cbuf_AddText ("set cl_forwardspeed 200\n");
Cbuf_AddText ("set cl_backspeed 200\n");
}
return 0;
}
};
integer (integer key, integer unicode, integer down) options_controls_keyevent =
{
load_keybindings();
return 0;
};
integer () options_controls_draw =
{
local string tmp;
local integer cursor_pad = 0, spacing = 120;
Draw_Pic (16, 4, "gfx/qplaque.lmp");
Draw_CenterPic (160,4, "gfx/p_option.lmp");
Draw_String (54, 40, "Controls");
Draw_String (54, 50, "--------");
draw_val_item (70, 60, spacing, "Grab mouse", get_cvar_state ("in_grab"));
tmp = "On";
if(cvar("cl_forwardspeed") < 400) {
tmp = "Off";
}
draw_val_item (70, 70, spacing, "Auto run", tmp);
Draw_String (70, 80, "Bindings");
opt_cursor (62, (Menu_GetIndex() * 10) + 60 + cursor_pad);
return 1;
};
void () options_controls_menu =
{
Menu_Begin (54, 40, "Controls");
Menu_FadeScreen (1);
Menu_CenterPic (160, 4, "gfx/p_option.lmp");
Menu_Draw (options_controls_draw);
Menu_KeyEvent (options_controls_keyevent);
Menu_Item (54, 60, "in_grab", control_options_f, 0);
Menu_Item (54, 70, "autorun", control_options_f, 0);
control_bind_menu ();
Menu_End ();
};
integer (integer key, integer unicode, integer down) options_keyevent =
{
// pre-loading of the bindings and set_key_flag == 0
load_keybindings();
set_key_flag = 0;
return 0;
};
void () options_menu =
{
Menu_Begin (54, 72, "");
Menu_FadeScreen (1);
Menu_Pic (16, 4, "gfx/qplaque.lmp");
Menu_CenterPic (160, 4, "gfx/p_option.lmp");
Menu_KeyEvent (options_keyevent);
options_video_menu ();
options_controls_menu ();
Menu_End ();
};