mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 17:01:22 +00:00
035595dd7e
This makes bsp traversal even more re-entrant (needed for shadows). Everything needed for a "pass" is taken from bsp_pass_t (or indirectly through bspctx_t (though that too might need some revising)). |
||
---|---|---|
.. | ||
renderer | ||
targets | ||
Makemodule.am |