quakeforge/tools/Forge/Things.h
Jeff Teunissen 317d3bddb8 New program (incomplete, and horridly broken): Forge.app. It's going to be
a GNUstep port of the original Quake editor for NeXTstep, QuakeEd.app.
2001-02-09 01:52:44 +00:00

42 lines
615 B
Objective-C

#import <AppKit/AppKit.h>
extern id things_i;
#define ENTITYNAMEKEY "spawn"
@interface Things:Object
{
id entity_browser_i; // browser
id entity_comment_i; // scrolling text window
id prog_path_i;
int lastSelected; // last row selected in browser
id keyInput_i;
id valueInput_i;
id flags_i;
}
- initEntities;
- newCurrentEntity;
- setSelectedKey:(epair_t *)ep;
- clearInputs;
- (char *)spawnName;
// UI targets
- reloadEntityClasses: sender;
- selectEntity: sender;
- doubleClickEntity: sender;
// Action methods
- addPair:sender;
- delPair:sender;
- setAngle:sender;
- setFlags:sender;
@end