mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-18 10:41:40 +00:00
0be2a31f2e
code into the sw model loading code, remove all refs to r_pixbytes from the sw renderer (it was never anything but 1), kill libQFmodels_sw32, remove all the 16 bit code from the 8 bit sw renderer.
27 lines
421 B
Makefile
27 lines
421 B
Makefile
AUTOMAKE_OPTIONS= foreign
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INCLUDES= -I$(top_srcdir)/include
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if BUILD_GL
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gl= libsprite_gl.la
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else
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gl=
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endif
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if BUILD_SW_MOD
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sw= libsprite_sw.la
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else
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sw=
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endif
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noinst_LTLIBRARIES= $(gl) $(sw)
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sprite_src= model_sprite.c
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gl_src= gl_model_sprite.c
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sw_src= sw_model_sprite.c
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libsprite_gl_la_SOURCES= $(gl_src) $(sprite_src)
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libsprite_sw_la_SOURCES= $(sw_src) $(sprite_src)
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EXTRA_DIST= $(gl_src) $(sw_src) $(sprite_src)
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