mirror of
https://git.code.sf.net/p/quake/quakeforge
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132 lines
3 KiB
Objective-C
132 lines
3 KiB
Objective-C
/*
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Forge.h
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Main controller object class definitions
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Copyright (C) 2001 Jeff Teunissen <deek@d2dc.net>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public
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License along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "Config.h"
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#endif
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#import <AppKit/NSWindow.h>
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@interface Forge: NSWindow
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{
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BOOL dirty;
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NSMutableString *filename; // full path with .map extension
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unsigned int eventMask;
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// UI objects
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id brushcount_i;
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id entitycount_i;
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id regionbutton_i;
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id show_coordinates_i;
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id show_names_i;
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id filter_light_i;
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id filter_path_i;
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id filter_entities_i;
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id filter_clip_i;
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id filter_water_i;
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id filter_world_i;
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id cmd_in_i; // text fields
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id cmd_out_i;
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id xy_drawmode_i; // passed over to xyview after init
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}
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- (void) setDefaultFilename;
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- (NSString *) currentFilename;
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// events
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- (void) postAppDefined; // post an NSAppDefined event
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- (void) addToEventMask: (unsigned int) mask;
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- (unsigned int) eventMask;
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- (NSEvent *) peekNextEvent;
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- (void) updateAll; // when a model has been changed
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- (void) updateCamera; // when the camera has moved
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- (void) updateXY;
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- (void) updateZ;
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- (void) updateAll: (id) sender;
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- (void) newinstance; // force next flushwindow to clear all instance drawing
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- (void) redrawInstance; // erase and redraw all instance now
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- (void) appWillTerminate: (id) sender;
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- (void) openProject: (id) sender;
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- (void) textCommand: (id) sender;
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- (void) applyRegion: (id) sender;
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- (BOOL) dirty;
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- (void) clear: (id) sender;
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- (void) centerCamera: (id) sender;
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- (void) centerZChecker: (id) sender;
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- (void) changeXYLookUp: (id) sender;
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- (void) setBrushRegion: (id) sender;
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- (void) setXYRegion: (id) sender;
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- (void) open: (id) sender;
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- (void) save: (id) sender;
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- (void) saveAs: (id) sender;
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- (void) doOpen: (NSString *) fname;
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- (void) saveBSP: (NSString *) cmdline dialog: (BOOL) wt;
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- (void) BSP_Full: (id) sender;
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- (void) BSP_FastVis: (id) sender;
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- (void) BSP_NoVis: (id) sender;
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- (void) BSP_relight: (id) sender;
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- (void) BSP_stop: (id) sender;
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- (void) BSP_entities: (id) sender;
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// UI queries for other objects
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- (BOOL) showCoordinates;
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- (BOOL) showNames;
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@end
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extern Forge *forge;
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extern BOOL filter_light, filter_path, filter_entities;
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extern BOOL filter_clip_brushes, filter_water_brushes, filter_world;
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extern id g_cmd_out_i;
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double I_FloatTime (void);
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void NopSound (void);
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void qprintf (char *fmt, ...); // prints text to cmd_out_i
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