quakeforge/include/QF/GL
Bill Currie 9312681182 some more const correctness (in gl_sky_clip.c) and make the sky poly debug
drawing avialable via the gl_sky_debug cvar.
2002-01-03 18:18:45 +00:00
..
.gitignore make dist works again 2001-08-01 17:49:25 +00:00
Makefile.am add some missing headers to include_HEADERS 2001-10-15 23:47:31 +00:00
defines.h files under inclue/QF are not allowed to include files from include (eg, 2001-10-02 21:14:11 +00:00
extensions.h some fixes for WINAPI 2001-10-21 21:23:45 +00:00
funcs.h some fixes for WINAPI 2001-10-21 21:23:45 +00:00
qf_explosions.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
qf_funcs_list.h some more const correctness (in gl_sky_clip.c) and make the sky poly debug 2002-01-03 18:18:45 +00:00
qf_noisetextures.h Clean up extern functions, update noise_diamondsquare to match LordHavoc's fractalnoise. 2001-10-06 00:39:22 +00:00
qf_rlight.h Header fixes for previous updates. 2001-11-24 08:43:20 +00:00
qf_rmain.h * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
qf_rsurf.h * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
qf_screen.h files under inclue/QF are not allowed to include files from include (eg, 2001-10-02 21:14:11 +00:00
qf_sky.h some more const correctness (in gl_sky_clip.c) and make the sky poly debug 2002-01-03 18:18:45 +00:00
qf_textures.h Just a massive speedup to gl particles. Enjoy. 2001-12-19 04:03:57 +00:00
qf_vid.h files under inclue/QF are not allowed to include files from include (eg, 2001-10-02 21:14:11 +00:00
types.h files under inclue/QF are not allowed to include files from include (eg, 2001-10-02 21:14:11 +00:00