quakeforge/libs/scene
Bill Currie 2b879af3e1 Fix most of the hacks for clang
gcc didn't like a couple of the changes (rightly so: one was actually
incorrect), and the fix for qfcc I didn't think to suggest while working
with Emily.

The general CFLAGS etc fixes mostly required just getting the order of
operations right: check for attributes after setting the warnings flags,
though those needed some care for gcc as it began warning about main
wanting the const attribute.

Fixing the imui link errors required moving the ui functions and setup
to vulkan_lighting.c, which is really the only place they're used.
2023-08-11 18:29:30 +09:00
..
test Implement clang support 2023-08-11 14:25:01 +09:00
camera.c [scene] Remove scene_resources_t struct 2023-01-20 15:53:51 +09:00
efrag.c [scene] Put lights into the bsp tree via efrags 2023-07-22 17:53:07 +09:00
entity.c [glsl] Be more null-safe for free/destroy functions 2023-03-06 18:21:13 +09:00
light.c Fix most of the hacks for clang 2023-08-11 18:29:30 +09:00
Makemodule.am [scene] Move efrag code from renderer to scene 2022-11-14 12:43:33 +09:00
scene.c Implement clang support 2023-08-11 14:25:01 +09:00
transform.c [scene] Remove scene_resources_t struct 2023-01-20 15:53:51 +09:00