/* sv_ded.c @description@ Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "QF/cdaudio.h" #include "QF/cvar.h" #include "QF/keys.h" #include "QF/plugin.h" #include "QF/screen.h" #include "QF/plugin/vid_render.h" #include "client/world.h" #include "nq/include/host.h" #include "nq/include/server.h" client_state_t cl; client_static_t cls; worldscene_t cl_world; char *cl_name; int cl_writecfg; float demo_speed; int chase_active; int fps_count; int viewentity; vid_render_data_t *r_data; vid_render_funcs_t *r_funcs; void GIB_Key_Init (void) { } void CL_SetState (cactive_t state) { } void CL_UpdateScreen (double realtime) { } void CL_ClearMemory (void) { } void CL_Cmd_ForwardToServer (void) { } void CDAudio_Update (void) { } void CL_Disconnect (void) { } void CL_Disconnect_f (void) { } void CL_EstablishConnection (const char *host) { } void CL_Init (struct cbuf_s *cbuf) { } void CL_InitCvars (void) { } void CL_NextDemo (void) { } __attribute__((const)) int CL_ReadConfiguration (const char *cfg_name) { return 0; } __attribute__((const)) int CL_ReadFromServer (void) { return 0; } void CL_SendCmd (void) { } void CL_StopPlayback (void) { } void IN_ProcessEvents (void) { } void S_Update (struct transform_s *ere, const byte *ambient_sound_level) { } void S_BlockSound (void) { } void S_UnblockSound (void) { } plugin_t *console_client_PluginInfo (void); __attribute__((const)) plugin_t * console_client_PluginInfo (void) { return 0; } void R_DecayLights (double frametime) { }