#ifndef render_h #define render_h extern int r_width, r_height; extern unsigned *r_picbuffer; extern float *r_zbuffer; extern vec3_t r_origin, r_matrix[3]; extern BOOL r_drawflat; void REN_ClearBuffers (void); void REN_DrawCameraFace (face_t *idpol); void REN_DrawXYFace (face_t *idpol); void REN_BeginCamera (void); void REN_BeginXY (void); #endif//render_h