#ifndef ZView_h #define ZView_h #include #include "mathlib.h" extern id zview_i; // zplane controls the objects displayed in the xyview extern float zplane; extern float zplanedir; @interface ZView : NSView { float minheight, maxheight; float oldminheight, oldmaxheight; float topbound, bottombound; // for floor clipping float scale; vec3_t origin; } - clearBounds; - getBounds: (float *)top :(float *)bottom; - getPoint: (NSPoint *)pt; - setPoint: (NSPoint *)pt; - addToHeightRange: (float)height; - newRealBounds; - newSuperBounds; - XYDrawSelf; - (BOOL)XYmouseDown: (NSPoint *)pt; - setXYOrigin: (NSPoint *)pt; - setOrigin: (NSPoint *)pt scale: (float)sc; @end #endif//ZView_h