/* mod_flood.c Flood fill a skin texture. Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ // models are the only shared resource between a client and server running // on the same machine. #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "QF/sys.h" #include "QF/vid.h" #include "mod_internal.h" // a pose is a single set of vertexes. a frame may be // an animating sequence of poses typedef struct { short x, y; } floodfill_t; // must be a power of 2 #define FLOODFILL_FIFO_SIZE 0x1000 #define FLOODFILL_FIFO_MASK (FLOODFILL_FIFO_SIZE - 1) #define FLOODFILL_STEP( off, dx, dy ) \ { \ if (pos[off] == fillcolor) { \ pos[off] = 255; \ fifo[inpt].x = x + (dx), fifo[inpt].y = y + (dy); \ inpt = (inpt + 1) & FLOODFILL_FIFO_MASK; \ } else if (pos[off] != 255) \ fdc = pos[off]; \ } /* Mod_FloodFillSkin Fill background pixels so mipmapping doesn't have halos - Ed */ VISIBLE void Mod_FloodFillSkin (byte * skin, int skinwidth, int skinheight) { byte fillcolor = *skin; // assume this is the pixel to fill floodfill_t fifo[FLOODFILL_FIFO_SIZE]; int filledcolor = -1, inpt = 0, outpt = 0; int i; if (filledcolor == -1) { filledcolor = 0; // attempt to find opaque black for (i = 0; i < 256; ++i) if (d_8to24table[i] == (255 << 0)) // alpha 1.0 { filledcolor = i; break; } } // can't fill to filled color or transparent color (used as visited marker) if ((fillcolor == filledcolor) || (fillcolor == 255)) { Sys_MaskPrintf (SYS_glt, "not filling skin from %d to %d\n", fillcolor, filledcolor); return; } fifo[inpt].x = 0, fifo[inpt].y = 0; inpt = (inpt + 1) & FLOODFILL_FIFO_MASK; while (outpt != inpt) { int x = fifo[outpt].x, y = fifo[outpt].y, fdc = filledcolor; byte *pos = &skin[x + skinwidth * y]; outpt = (outpt + 1) & FLOODFILL_FIFO_MASK; if (x > 0) FLOODFILL_STEP (-1, -1, 0); if (x < skinwidth - 1) FLOODFILL_STEP (1, 1, 0); if (y > 0) FLOODFILL_STEP (-skinwidth, 0, -1); if (y < skinheight - 1) FLOODFILL_STEP (skinwidth, 0, 1); skin[x + skinwidth * y] = fdc; } }