/* scene.c General scene handling Copyright (C) 2021 Bill Currke This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include "QF/progs.h" // for PR_RESMAP #include "QF/scene/entity.h" #include "QF/scene/scene.h" #include "QF/scene/transform.h" typedef struct scene_resources_s { PR_RESMAP (entity_t) entities; } scene_resources_t; scene_t * Scene_NewScene (void) { scene_t *scene; scene_resources_t *res; scene = calloc (1, sizeof (scene_t)); res = calloc (1, sizeof (scene_resources_t)); *(scene_resources_t **)&scene->resources = res; DARRAY_INIT (&scene->roots, 16); DARRAY_INIT (&scene->transforms, 16); DARRAY_INIT (&scene->entities, 16); DARRAY_INIT (&scene->visibility, 16); return scene; } entity_t * Scene_CreateEntity (scene_t *scene) { scene_resources_t *res = scene->resources; entity_t *ent = PR_RESNEW_NC (res->entities); ent->transform = 0; DARRAY_APPEND (&scene->entities, ent); return ent; } void Scene_FreeAllEntities (scene_t *scene) { scene_resources_t *res = scene->resources; for (size_t i = 0; i < scene->entities.size; i++) { entity_t *ent = scene->entities.a[i]; if (ent->transform) { Transform_Delete (ent->transform); ent->transform = 0; } } PR_RESRESET (res->entities); }