/* d_init.c rasterization driver initialization Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ static const char rcsid[] = "$Id$"; #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "QF/cvar.h" #include "QF/render.h" #include "compat.h" #include "d_local.h" #include "r_cvar.h" #define NUM_MIPS 4 surfcache_t *d_initial_rover; qboolean d_roverwrapped; int d_minmip; float d_scalemip[NUM_MIPS - 1]; static float basemip[NUM_MIPS - 1] = { 1.0, 0.5 * 0.8, 0.25 * 0.8 }; void (*d_drawspans) (espan_t *pspan); void D_Init (void) { r_skydirect = 1; r_drawpolys = false; r_worldpolysbacktofront = false; r_recursiveaffinetriangles = true; r_aliasuvscale = 1.0; vid.surf_cache_size = D_SurfaceCacheForRes; vid.flush_caches = D_FlushCaches; vid.init_caches = D_InitCaches; VID_InitBuffers (); } void D_CopyRects (vrect_t *prects, int transparent) { /* this function is only required if the CPU doesn't have direct access to the back buffer, and there's some driver interface function that the driver doesn't support and requires Quake to do in software (such as drawing the console); Quake will then draw into wherever the driver points vid.buffer and will call this function before swapping buffers */ } void D_EnableBackBufferAccess (void) { VID_LockBuffer (); } void D_TurnZOn (void) { // not needed for software version } void D_DisableBackBufferAccess (void) { VID_UnlockBuffer (); } void D_SetupFrame (void) { int i; if (r_dowarp) d_viewbuffer = r_warpbuffer; else d_viewbuffer = vid.buffer; if (r_dowarp) screenwidth = WARP_WIDTH; else screenwidth = vid.rowbytes; d_roverwrapped = false; d_initial_rover = sc_rover; d_minmip = bound (0, d_mipcap->value, 3); for (i = 0; i < (NUM_MIPS - 1); i++) d_scalemip[i] = basemip[i] * d_mipscale->value; d_drawspans = D_DrawSpans8; d_aflatcolor = 0; } void D_UpdateRects (vrect_t *prect) { // the software driver draws these directly to the vid buffer }