void *obj_malloc (int size) = #0; void printf (string fmt, ...) = #0; int errno (void) = #0; string strerror (int err) = #0; void exit (int code) = #0; entity spawn (void) = #0; void remove (entity e) = #0; id obj_msgSend (id receiver, SEL op, ...) = #0; void __obj_exec_class (struct obj_module *msg) = #0;