#include extern id things_i; #define ENTITYNAMEKEY "spawn" @interface Things:Object { id entity_browser_i; // browser id entity_comment_i; // scrolling text window id prog_path_i; int lastSelected; // last row selected in browser id keyInput_i; id valueInput_i; id flags_i; } - initEntities; - newCurrentEntity; - setSelectedKey:(epair_t *)ep; - clearInputs; - (char *)spawnName; // UI targets - reloadEntityClasses: sender; - selectEntity: sender; - doubleClickEntity: sender; // Action methods - addPair:sender; - delPair:sender; - setAngle:sender; - setFlags:sender; @end