/* console.c (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ static const char rcsid[] = "$Id$"; #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include "QF/cmd.h" #include "QF/console.h" #include "QF/cvar.h" #include "QF/draw.h" #include "QF/input.h" #include "QF/keys.h" #include "QF/qargs.h" #include "QF/screen.h" #include "QF/sys.h" #include "QF/va.h" #include "client.h" #include "compat.h" old_console_t con_main; old_console_t con_chat; old_console_t *con; // point to either con_main or con_chat int con_ormask; int con_linewidth; // characters across screen int con_totallines; // total lines in console scrollback int con_notifylines; // scan lines to clear for notify lines int con_vislines; cvar_t *con_notifytime; // seconds #define NUM_CON_TIMES 4 float con_cursorspeed = 4; float con_times[NUM_CON_TIMES]; // realtime time the line was generated // for transparent notify lines qboolean con_debuglog; qboolean con_initialized; #define MAXCMDLINE 256 extern char key_lines[32][MAXCMDLINE]; extern int edit_line; extern int key_linepos; void Con_ToggleConsole_f (void) { Key_ClearTyping (); if (key_dest == key_console) { if (cls.state == ca_active) { key_dest = key_game; game_target = IMT_0; } } else { key_dest = key_console; game_target = IMT_CONSOLE; } Con_ClearNotify (); } void Con_ToggleChat_f (void) { Key_ClearTyping (); if (key_dest == key_console) { if (cls.state == ca_active) { key_dest = key_game; game_target = IMT_0; } } else { key_dest = key_console; game_target = IMT_CONSOLE; } Con_ClearNotify (); } void Con_Clear_f (void) { con_main.numlines = 0; con_chat.numlines = 0; memset (con_main.text, ' ', CON_TEXTSIZE); memset (con_chat.text, ' ', CON_TEXTSIZE); con_main.display = con_main.current; } void Con_ClearNotify (void) { int i; for (i = 0; i < NUM_CON_TIMES; i++) con_times[i] = 0; } void Con_MessageMode_f (void) { if (cls.state != ca_active) return; chat_team = false; key_dest = key_message; } void Con_MessageMode2_f (void) { if (cls.state != ca_active) return; chat_team = true; key_dest = key_message; } void Con_Resize (old_console_t *con) { char tbuf[CON_TEXTSIZE]; int i, j, width, oldwidth, oldtotallines, numlines, numchars; width = (vid.width >> 3) - 2; if (width == con_linewidth) return; if (width < 1) { // video hasn't been initialized yet width = 38; con_linewidth = width; con_totallines = CON_TEXTSIZE / con_linewidth; memset (con->text, ' ', CON_TEXTSIZE); } else { oldwidth = con_linewidth; con_linewidth = width; oldtotallines = con_totallines; con_totallines = CON_TEXTSIZE / con_linewidth; numlines = oldtotallines; if (con_totallines < numlines) numlines = con_totallines; numchars = oldwidth; if (con_linewidth < numchars) numchars = con_linewidth; memcpy (tbuf, con->text, CON_TEXTSIZE); memset (con->text, ' ', CON_TEXTSIZE); for (i = 0; i < numlines; i++) { for (j = 0; j < numchars; j++) { con->text[(con_totallines - 1 - i) * con_linewidth + j] = tbuf[((con->current - i + oldtotallines) % oldtotallines) * oldwidth + j]; } } Con_ClearNotify (); } con->current = con_totallines - 1; con->display = con->current; } /* Con_CheckResize If the line width has changed, reformat the buffer. */ void Con_CheckResize (void) { Con_Resize (&con_main); Con_Resize (&con_chat); } void Con_Init (const char *plugin_name) { con_debuglog = COM_CheckParm ("-condebug"); con = &con_main; con_linewidth = -1; Con_CheckResize (); Sys_SetPrintf (Con_Print); Con_Printf ("Console initialized.\n"); // register our commands Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f, "Toggle the console up and down"); Cmd_AddCommand ("togglechat", Con_ToggleChat_f, "Toggle the console up and down"); Cmd_AddCommand ("messagemode", Con_MessageMode_f, "Prompt to send a message to everyone"); Cmd_AddCommand ("messagemode2", Con_MessageMode2_f, "Prompt to send a message to only people on your team"); Cmd_AddCommand ("clear", Con_Clear_f, "Clear the console"); con_initialized = true; } void Con_Init_Cvars (void) { con_notifytime = Cvar_Get ("con_notifytime", "3", CVAR_NONE, NULL, "How long in seconds messages are displayed on " "screen"); } void Con_Linefeed (void) { con->x = 0; if (con->display == con->current) con->display++; con->current++; if (con->numlines < con_totallines) con->numlines++; memset (&con->text[(con->current % con_totallines) * con_linewidth], ' ', con_linewidth); } /* Con_Print Handles cursor positioning, line wrapping, etc All console printing must go through this in order to be logged to disk If no console is visible, the notify window will pop up. */ void Con_Print (const char *fmt, va_list args) { int mask, c, l, y; static int cr; static char txt[1024]; const char *s; vsnprintf (txt, sizeof (txt), fmt, args); // echo to debugging console for (s = txt; *s; s++) fputc (sys_char_map[(byte)*s], stdout); // log all messages to file if (con_debuglog) Sys_DebugLog (va ("%s/qconsole.log", com_gamedir), "%s", txt); if (!con_initialized) return; s = txt; if (s[0] == 1 || s[0] == 2) { mask = 128; // go to colored text s++; } else mask = 0; while ((c = *s)) { // count word length for (l = 0; l < con_linewidth; l++) if (s[l] <= ' ') break; // word wrap if (l != con_linewidth && (con->x + l > con_linewidth)) con->x = 0; s++; if (cr) { con->current--; cr = false; } if (!con->x) { Con_Linefeed (); // mark time for transparent overlay if (con->current >= 0) con_times[con->current % NUM_CON_TIMES] = realtime; } switch (c) { case '\n': con->x = 0; break; case '\r': con->x = 0; cr = 1; break; default: // display character and advance y = con->current % con_totallines; con->text[y * con_linewidth + con->x] = c | mask | con_ormask; con->x++; if (con->x >= con_linewidth) con->x = 0; break; } } } /* DRAWING */ /* Con_DrawInput The input line scrolls horizontally if typing goes beyond the right edge */ void Con_DrawInput (void) { char temp[MAXCMDLINE]; char *text; int i, y; if (key_dest != key_console && cls.state == ca_active) return; // don't draw anything (always draw if not active) text = strcpy (temp, key_lines[edit_line]); // fill out remainder with spaces for (i = strlen (text); i < MAXCMDLINE; i++) text[i] = ' '; // add the cursor frame if ((int) (realtime * con_cursorspeed) & 1) text[key_linepos] = 11; // prestep if horizontally scrolling if (key_linepos >= con_linewidth) text += 1 + key_linepos - con_linewidth; // draw it y = con_vislines - 22; for (i = 0; i < con_linewidth; i++) Draw_Character ((i + 1) << 3, con_vislines - 22, text[i]); } /* Con_DrawNotify Draws the last few lines of output transparently over the game top */ void Con_DrawNotify (void) { char *s, *text; float time; int skip, i, x, v; v = 0; for (i = con->current - NUM_CON_TIMES + 1; i <= con->current; i++) { if (i < 0) continue; time = con_times[i % NUM_CON_TIMES]; if (time == 0) continue; time = realtime - time; if (time > con_notifytime->value) continue; text = con->text + (i % con_totallines) * con_linewidth; clearnotify = 0; scr_copytop = 1; for (x = 0; x < con_linewidth; x++) Draw_Character ((x + 1) << 3, v, text[x]); v += 8; } if (key_dest == key_message) { clearnotify = 0; scr_copytop = 1; if (chat_team) { Draw_String (8, v, "say_team:"); skip = 11; } else { Draw_String (8, v, "say:"); skip = 5; } s = chat_buffer; if (chat_bufferlen > (vid.width >> 3) - (skip + 1)) s += chat_bufferlen - ((vid.width >> 3) - (skip + 1)); x = 0; while (s[x]) { Draw_Character ((x + skip) << 3, v, s[x]); x++; } Draw_Character ((x + skip) << 3, v, 10 + ((int) (realtime * con_cursorspeed) & 1)); v += 8; } if (v > con_notifylines) con_notifylines = v; } /* Con_DrawConsole Draws the console with the solid background */ void Con_DrawConsole (int lines) { char *text; int row, rows, i, x, y; if (lines <= 0) return; // draw the background Draw_ConsoleBackground (lines); // draw the text con_vislines = lines; // changed to line things up better rows = (lines - 22) >> 3; // rows of text to draw y = lines - 30; // draw from the bottom up if (con->display != con->current) { // draw arrows to show the buffer is backscrolled for (x = 0; x < con_linewidth; x += 4) Draw_Character ((x + 1) << 3, y, '^'); y -= 8; rows--; } row = con->display; for (i = 0; i < rows; i++, y -= 8, row--) { if (row < 0) break; if (con->current - row >= con_totallines) break; // past scrollback wrap point text = con->text + (row % con_totallines) * con_linewidth; for (x = 0; x < con_linewidth; x++) Draw_Character ((x + 1) << 3, y, text[x]); } // draw the input prompt, user text, and cursor if desired Con_DrawInput (); } void Con_DrawDownload (int lines) { char dlbar[1024]; const char *text; int i, j, x, y, n; if (!cls.download) return; text = COM_SkipPath(cls.downloadname); x = con_linewidth - ((con_linewidth * 7) / 40); y = x - strlen (text) - 8; i = con_linewidth / 3; if (strlen (text) > i) { y = x - i - 11; strncpy (dlbar, text, i); dlbar[i] = 0; strncat (dlbar, "...", sizeof (dlbar) - strlen (dlbar)); } else strncpy (dlbar, text, sizeof (dlbar)); strncat (dlbar, ": ", sizeof (dlbar) - strlen (dlbar)); i = strlen (dlbar); dlbar[i++] = '\x80'; // where's the dot go? if (cls.downloadpercent == 0) n = 0; else n = y * cls.downloadpercent / 100; for (j = 0; j < y; j++) if (j == n) dlbar[i++] = '\x83'; else dlbar[i++] = '\x81'; dlbar[i++] = '\x82'; dlbar[i] = 0; snprintf (dlbar + strlen (dlbar), sizeof (dlbar) - strlen (dlbar), " %02d%%", cls.downloadpercent); // draw it y = lines - 22 + 8; for (i = 0; i < strlen (dlbar); i++) Draw_Character ((i + 1) << 3, y, dlbar[i]); } /* Con_CompleteCommandLine New function for tab-completion system Added by EvilTypeGuy Thanks to Fett erich@heintz.com Thanks to taniwha */ void Con_CompleteCommandLine (void) { char *s; const char *cmd = ""; int cmd_len, c, v, a, i; const char **list[3] = {0, 0, 0}; s = key_lines[edit_line] + 1; if (*s == '\\' || *s == '/') s++; // Count number of possible matches c = Cmd_CompleteCountPossible(s); v = Cvar_CompleteCountPossible(s); a = Cmd_CompleteAliasCountPossible(s); if (!(c + v + a)) // No possible matches return; if (c + v + a == 1) { if (c) list[0] = Cmd_CompleteBuildList(s); else if (v) list[0] = Cvar_CompleteBuildList(s); else list[0] = Cmd_CompleteAliasBuildList(s); cmd = *list[0]; cmd_len = strlen (cmd); } else { if (c) cmd = *(list[0] = Cmd_CompleteBuildList(s)); if (v) cmd = *(list[1] = Cvar_CompleteBuildList(s)); if (a) cmd = *(list[2] = Cmd_CompleteAliasBuildList(s)); cmd_len = strlen (s); do { for (i = 0; i < 3; i++) { char ch = cmd[cmd_len]; const char **l = list[i]; if (l) { while (*l && (*l)[cmd_len] == ch) l++; if (*l) break; } } if (i == 3) cmd_len++; } while (i == 3); // 'quakebar' Con_Printf("\n\35"); for (i = 0; i < con_linewidth - 4; i++) Con_Printf("\36"); Con_Printf("\37\n"); // Print Possible Commands if (c) { Con_Printf("%i possible command%s\n", c, (c > 1) ? "s: " : ":"); Con_DisplayList(list[0], con_linewidth); } if (v) { Con_Printf("%i possible variable%s\n", v, (v > 1) ? "s: " : ":"); Con_DisplayList(list[1], con_linewidth); } if (a) { Con_Printf("%i possible aliases%s\n", a, (a > 1) ? "s: " : ":"); Con_DisplayList(list[2], con_linewidth); } } if (cmd) { key_lines[edit_line][1] = '/'; strncpy(key_lines[edit_line] + 2, cmd, cmd_len); key_linepos = cmd_len + 2; if (c + v + a == 1) { key_lines[edit_line][key_linepos] = ' '; key_linepos++; } key_lines[edit_line][key_linepos] = 0; } for (i = 0; i < 3; i++) if (list[i]) free (list[i]); }