/* snd_jack.c JACK version of the renderer Copyright (C) 2007 Bill Currie This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((used)) const char rcsid[] = "$Id: snd_dma.c 11380 2007-03-10 14:17:52Z taniwha $"; #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include #include "QF/cmd.h" #include "QF/cvar.h" #include "QF/hash.h" #include "QF/plugin.h" #include "QF/sound.h" #include "QF/sys.h" #include "QF/va.h" #include "snd_render.h" static int snd_blocked = 0; static jack_client_t *jack_handle; static jack_port_t *jack_out[2]; static dma_t _snd_shm; static float *output[2]; static void s_extra_update (void) { } static void s_jack_activate (void) { const char **ports; int i; if (jack_activate (jack_handle)) { Sys_Printf ("Could not activate JACK\n"); return; } ports = jack_get_ports (jack_handle, 0, 0, JackPortIsPhysical | JackPortIsInput); //for (i = 0; ports[i]; i++) // Sys_Printf ("%s\n", ports[i]); for (i = 0; i < 2; i++) jack_connect (jack_handle, jack_port_name (jack_out[i]), ports[i]); free (ports); } static void s_block_sound (void) { if (++snd_blocked == 1) { //Sys_Printf ("jack_deactivate: %d\n", jack_deactivate (jack_handle)); } } static void s_unblock_sound (void) { if (!snd_blocked) return; if (!--snd_blocked) { //s_jack_activate (); //Sys_Printf ("jack_activate\n"); } } static void s_snd_force_unblock (void) { snd_blocked = 1; s_unblock_sound (); } static void snd_jack_xfer (int endtime) { int i; int count; count = endtime - snd_paintedtime; if (snd_blocked) { for (i = 0; i < count; i++) { *output[0]++ = 0; *output[1]++ = 0; } return; } for (i = 0; i < count; i++) { *output[0]++ = snd_paintbuffer[i].left / 65536.0; *output[1]++ = snd_paintbuffer[i].right / 65536.0; } } static int snd_jack_process (jack_nframes_t nframes, void *arg) { int i; for (i = 0; i < 2; i++) output[i] = (float *) jack_port_get_buffer (jack_out[i], nframes); SND_PaintChannels (snd_paintedtime + nframes); return 0; } static void snd_jack_shutdown (void *arg) { } static void s_init (void) { int i; snd_shm = &_snd_shm; snd_shm->xfer = snd_jack_xfer; Cmd_AddCommand ("snd_force_unblock", s_snd_force_unblock, "fix permanently blocked sound"); snd_volume = Cvar_Get ("volume", "0.7", CVAR_ARCHIVE, NULL, "Set the volume for sound playback"); snd_interp = Cvar_Get ("snd_interp", "1", CVAR_ARCHIVE, NULL, "control sample interpolation"); snd_loadas8bit = Cvar_Get ("snd_loadas8bit", "0", CVAR_NONE, NULL, "Toggles loading sounds as 8-bit samples"); SND_SFX_Init (); SND_Channels_Init (); if ((jack_handle = jack_client_new ("QuakeForge")) == 0) { Sys_Printf ("Could not connect to JACK\n"); return; } jack_set_process_callback (jack_handle, snd_jack_process, 0); jack_on_shutdown (jack_handle, snd_jack_shutdown, 0); for (i = 0; i < 2; i++) jack_out[i] = jack_port_register (jack_handle, va ("out_%d", i + 1), JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0); snd_shm->speed = jack_get_sample_rate (jack_handle); s_jack_activate (); Sys_Printf ("Connected to JACK: %d Sps\n", snd_shm->speed); if (snd_shm->speed > 44100) { Sys_Printf ("FIXME clamping Sps to 44100 until resampling is fixed\n"); snd_shm->speed = 44100; } } static void s_shutdown (void) { int i; if (jack_handle) { jack_deactivate (jack_handle); for (i = 0; i < 2; i++) jack_port_unregister (jack_handle, jack_out[i]); jack_client_close (jack_handle); } } static general_funcs_t plugin_info_general_funcs = { s_init, s_shutdown, }; static snd_render_funcs_t plugin_info_render_funcs = { SND_AmbientOff, SND_AmbientOn, SND_TouchSound, SND_StaticSound, SND_StartSound, SND_StopSound, SND_PrecacheSound, SND_SetListener, SND_StopAllSounds, s_extra_update, SND_LocalSound, s_block_sound, s_unblock_sound, SND_LoadSound, SND_AllocChannel, SND_ChannelStop, }; static general_data_t plugin_info_general_data; static plugin_funcs_t plugin_info_funcs = { &plugin_info_general_funcs, 0, 0, 0, 0, &plugin_info_render_funcs, }; static plugin_data_t plugin_info_data = { &plugin_info_general_data, 0, 0, 0, 0, &snd_render_data, }; static plugin_t plugin_info = { qfp_snd_render, 0, QFPLUGIN_VERSION, "0.1", "Sound Renderer", "Copyright (C) 2007 contributors of the QuakeForge " "project\n" "Please see the file \"AUTHORS\" for a list of contributors", &plugin_info_funcs, &plugin_info_data, }; PLUGIN_INFO(snd_render, jack) { return &plugin_info; }