/* vid_common_sw.c Common software video driver functions Copyright (C) 2001 Jeff Teunissen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include "QF/cvar.h" #include "QF/compat.h" #include "QF/qargs.h" #include "vid.h" #include "view.h" extern byte gammatable[256]; extern cvar_t *vid_system_gamma; extern qboolean vid_gamma_avail; // hardware gamma availability cvar_t *vid_gamma; /* VID_InitGamma Initialize the gamma lookup table This function is less complex than the GL version. */ void VID_InitGamma (unsigned char *pal) { int i; double gamma; vid_gamma = Cvar_Get ("vid_gamma", "1.45", CVAR_ARCHIVE, VID_UpdateGamma, "Gamma correction"); if ((i = COM_CheckParm ("-gamma"))) { gamma = atof (com_argv[i + 1]); } else { gamma = vid_gamma->value; } gamma = bound (0.1, gamma, 9.9); Cvar_SetValue (vid_gamma, gamma); if (gamma == 1.0) { // screw the math, 1.0 is linear for (i = 0; i < 256; i++) { gammatable[i] = i; } } else { if (vid_system_gamma->int_val) { VID_SetGamma (gamma); } else { double g = 1.0 / gamma; int v; for (i = 0; i < 256; i++) { // Create the gamma-correction table v = (int) ((255.0 * pow ((double) i / 255.0, g)) + 0.5); gammatable[i] = bound (0, v, 255); } } } for (i = 0; i < 768; i++) { // correct the palette pal[i] = gammatable[pal[i]]; } } /* VID_UpdateGamma This is a callback to update the palette or system gamma whenever the vid_gamma Cvar is changed. */ void VID_UpdateGamma (cvar_t *vid_gamma) { int i; if (vid_gamma->flags & CVAR_ROM) // System gamma unavailable return; Cvar_SetValue (vid_gamma, bound (0.1, vid_gamma->value, 9.9)); if (vid_gamma_avail && vid_system_gamma->int_val) { // Have sys gamma, use it for (i = 0; i < 256; i++) { // linear, to keep things kosher gammatable[i] = i; } VID_SetGamma (vid_gamma->value); } else { // We have to hack the palette if (vid_gamma->value == 1.0) { // screw the math, 1.0 is linear for (i = 0; i < 256; i++) { gammatable[i] = i; } } else { double g = 1.0 / vid_gamma->value; int v; for (i = 0; i < 256; i++) { // Update the gamma LUT v = (int) ((255.0 * pow ((double) i / 255.0, g)) + 0.5); gammatable[i] = bound (0, v, 255); } } V_UpdatePalette (); // update with the new palette } }