/* glsl_model_alais.c Alias model processing for GLSL Copyright (C) 2011 Bill Currie Author: Bill Currie Date: 2011/12/23 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((used)) const char rcsid[] = "$Id$"; #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include "QF/model.h" #include "QF/GL/defines.h" #include "QF/GL/funcs.h" void * Mod_LoadSkin (byte *skin, int skinsize, int snum, int gnum, qboolean group, maliasskindesc_t *skindesc) { byte *tskin; GLuint tnum; tskin = malloc (skinsize); memcpy (tskin, skin, skinsize); Mod_FloodFillSkin (tskin, pheader->mdl.skinwidth, pheader->mdl.skinheight); qfglGenTextures (1, &tnum); skindesc->texnum = tnum; qfglBindTexture (GL_TEXTURE_2D, skindesc->texnum); qfglTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE, pheader->mdl.skinwidth, pheader->mdl.skinheight, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, tskin); free (tskin); return skin + skinsize; } void Mod_FinalizeAliasModel (model_t *m, aliashdr_t *hdr) { } void Mod_LoadExternalSkins (model_t *mod) { } void Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, int extra) { }