AUTOMAKE_OPTIONS= foreign SUBDIRS= alias brush sprite . test AM_CFLAGS= @PREFER_PIC@ INCLUDES= -I$(top_srcdir)/include lib_LTLIBRARIES= libQFmodels.la noinst_LTLIBRARIES= @models_libs@ EXTRA_LTLIBRARIES= libmodels_gl.la libmodels_glsl.la libmodels_sw.la lib_ldflags=-version-info $(QUAKE_LIBRARY_VERSION_INFO) \ -rpath $(libdir) -no-undefined models_sources = clip_hull.c model.c portal.c trace.c winding.c common_libs = \ $(top_builddir)/libs/util/libQFutil.la models_libs=brush/libbrush.la $(common_libs) libQFmodels_la_LDFLAGS= $(lib_ldflags) libQFmodels_la_LIBADD= $(models_libs) libQFmodels_la_DEPENDENCIES= $(models_libs) libQFmodels_la_SOURCES= $(models_sources) gl_sources=gl_model_fullbright.c gl_skin.c skin.c gl_libs= \ alias/libalias_gl.la \ brush/libbrush_gl.la \ sprite/libsprite_gl.la \ $(top_builddir)/libs/image/libQFimage.la libmodels_gl_la_LDFLAGS= libmodels_gl_la_LIBADD= $(gl_libs) libmodels_gl_la_DEPENDENCIES= $(gl_libs) libmodels_gl_la_SOURCES= $(gl_sources) glsl_libs= \ alias/libalias_glsl.la \ brush/libbrush_glsl.la \ sprite/libsprite_glsl.la \ $(top_builddir)/libs/image/libQFimage.la libmodels_glsl_la_LDFLAGS= libmodels_glsl_la_LIBADD= $(glsl_libs) libmodels_glsl_la_DEPENDENCIES= $(glsl_libs) libmodels_glsl_la_SOURCES= glsl_skin.c skin.c sw_libs= \ alias/libalias_sw.la \ brush/libbrush_sw.la \ sprite/libsprite_sw.la \ $(top_builddir)/libs/image/libQFimage.la libmodels_sw_la_LDFLAGS= libmodels_sw_la_LIBADD= $(sw_libs) libmodels_sw_la_DEPENDENCIES= $(sw_libs) libmodels_sw_la_SOURCES= sw_skin.c skin.c