#ifndef __QF_Vulkan_command_h #define __QF_Vulkan_command_h #include "QF/darray.h" typedef struct qfv_cmdbufferset_s DARRAY_TYPE (VkCommandBuffer) qfv_cmdbufferset_t; #define QFV_AllocCommandBufferSet(num, allocator) \ DARRAY_ALLOCFIXED (qfv_cmdbufferset_t, num, allocator) typedef struct qfv_semaphoreset_s DARRAY_TYPE (VkSemaphore) qfv_semaphoreset_t; typedef struct qfv_fenceset_s DARRAY_TYPE (VkFence) qfv_fenceset_t; #define QFV_AllocFenceSet(num, allocator) \ DARRAY_ALLOCFIXED (qfv_fenceset_t, num, allocator) typedef struct qfv_bufferimagecopy_s DARRAY_TYPE (VkBufferImageCopy) qfv_bufferimagecopy_t; #define QFV_AllocBufferImageCopy(num, allocator) \ DARRAY_ALLOCFIXED (qfv_bufferimagecopy_t, num, allocator) struct qfv_queue_s; struct qfv_device_s; VkCommandPool QFV_CreateCommandPool (struct qfv_device_s *device, uint32_t queueFamily, int transient, int reset); /** Allocate bufferset->size command buffers */ int QFV_AllocateCommandBuffers (struct qfv_device_s *device, VkCommandPool pool, int secondary, qfv_cmdbufferset_t *bufferset); VkSemaphore QFV_CreateSemaphore (struct qfv_device_s *device); VkFence QFV_CreateFence (struct qfv_device_s *device, int signaled); int QFV_QueueSubmit (struct qfv_queue_s *queue, qfv_semaphoreset_t *waitSemaphores, VkPipelineStageFlags *stages, qfv_cmdbufferset_t *buffers, qfv_semaphoreset_t *signalSemaphores, VkFence fence); int QFV_QueueWaitIdle (struct qfv_queue_s *queue); typedef struct { VkShaderStageFlags stageFlags; uint32_t offset; uint32_t size; const void *data; } qfv_push_constants_t; void QFV_PushConstants (struct qfv_device_s *device, VkCommandBuffer cmd, VkPipelineLayout layout, uint32_t numPC, const qfv_push_constants_t *constants); #endif//__QF_Vulkan_command_h