#include "Frame.h" #include "debug.h" @implementation Frame : Object - (id) initWithFile: (string) file duration: (float) time { self = [super init]; picture = [[QPic alloc] initName: file]; duration = time; return self; } - (void) dealloc { [picture dealloc]; [super dealloc]; } - (Point) size { return [[Point alloc] initWithComponents :[picture width] :[picture height]]; } - (float) duration { return duration; } - (void) draw: (integer) x :(integer) y { [picture draw :x :y]; } @end