#include "menu.h" #include "draw.h" #include "options_util.h" #include "controls_o.h" #include "client_menu.h" #include "gui/InputLine.h" #include "gui/Rect.h" integer (integer x, integer y) servlist_favorates_draw = { Draw_Pic (x + 16, y + 4, Draw_CachePic ("gfx/qplaque.lmp", 1)); Draw_CenterPic (x + 160, y + 4, Draw_CachePic ("gfx/p_multi.lmp", 1)); Draw_String (x + 54, y + 40, "Under Construction"); return 1; }; integer (integer x, integer y) servlist_all_draw = { Draw_Pic (x + 16, y + 4, Draw_CachePic ("gfx/qplaque.lmp", 1)); Draw_CenterPic (x + 160, y + 4, Draw_CachePic ("gfx/p_multi.lmp", 1)); Draw_String (x + 54, y + 40, "Under Construction"); return 1; }; integer serv_nfull; integer serv_nempty; InputLine serv_maxping; InputLine serv_game; integer (integer x, integer y) servlist_filter_draw = { Draw_Pic (x + 16, y + 4, Draw_CachePic ("gfx/qplaque.lmp", 1)); Draw_CenterPic (x + 160, y + 4, Draw_CachePic ("gfx/p_multi.lmp", 1)); Draw_String (x + 62, y + 40, "Max Ping........:"); text_box (x + 206, y + 32, 4, 1); [serv_maxping setBasePos:x y:y]; [serv_maxping draw:1]; Draw_String (x + 62, y + 56, "Game Contains...:"); text_box (x + 206, y + 48, 8, 1); Draw_String (x + 62, y + 72, "Server Not Full.:"); Draw_String (x + 206, y + 72, ((serv_nfull == 0) ? "No" : "Yes")); Draw_String (x + 62, y + 88, "Server Not Empty:"); Draw_String (x + 206, y + 88, ((serv_nempty == 0) ? "No" : "Yes")); Draw_String (x + 62, y + 96, "Under Construction"); opt_cursor (x + 54, y + (Menu_GetIndex () * 16) + 40); return 1; }; void () servlist_favorates_menu = { Menu_Begin (54, 40, "favorites"); Menu_FadeScreen (1); Menu_CenterPic (160, 4, "gfx/p_multi.lmp"); Menu_Draw (servlist_favorates_draw); Menu_End (); }; void () servlist_all_menu = { Menu_Begin (54, 48, "all"); Menu_FadeScreen (1); Menu_CenterPic (160, 4, "gfx/p_multi.lmp"); Menu_Draw (servlist_all_draw); Menu_End (); }; integer (string text, integer key) sl_filter_in = { load_keybindings(); switch (text) { case "isnfull": serv_nfull ^= 1; break; case "isnempty": serv_nempty ^= 1; break; default: break; } return 0; }; void () servlist_filter_menu = { Menu_Begin (54, 56, "filter"); Menu_FadeScreen (1); Menu_CenterPic (160, 4, "gfx/p_multi.lmp"); Menu_Item (62, 40, "ping", sl_filter_in, 0); Menu_Item (62, 48, "gametext", sl_filter_in, 0); Menu_Item (62, 56, "isnfull", sl_filter_in, 0); Menu_Item (62, 64, "isnempty", sl_filter_in, 0); Menu_Draw (servlist_filter_draw); Menu_End (); }; void () server_list_menu = { serv_maxping = [[InputLine alloc] initWithBounds:[[Rect alloc] initWithComponents:206 :40 :8 :4] promptCharacter:' ']; [serv_maxping setWidth:5]; Menu_Begin (54, 52, ""); Menu_FadeScreen (1); Menu_Pic (16, 4, "gfx/qplaque.lmp"); Menu_CenterPic (160, 4, "gfx/p_multi.lmp"); servlist_favorates_menu (); servlist_all_menu (); servlist_filter_menu (); Menu_End (); };