#include "gui/Point.h" Point makePoint (integer x, integer y) { Point p = {x, y}; return p; } Point addPoint (Point a, Point b) { Point c = {a.x + b.x, a.y + b.y}; return c; } Point subtractPoint (Point a, Point b) { Point c = {a.x - b.x, a.y - b.y}; return c; }