/* zone.c (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifdef HAVE_CONFIG_H # include "config.h" #endif static __attribute__ ((used)) const char rcsid[] = "$Id$"; #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include #include "QF/cmd.h" #include "QF/cvar.h" #include "QF/qargs.h" #include "QF/sys.h" #include "QF/zone.h" #include "compat.h" static void Cache_FreeLow (int new_low_hunk); static void Cache_Profile (void); static qboolean Cache_FreeLRU (void); #define ZONEID 0x1d4a11 #define HUNK_SENTINAL 0x1df001ed #define MINFRAGMENT 64 /* ZONE MEMORY ALLOCATION There is never any space between memblocks, and there will never be two contiguous free memblocks. The rover can be left pointing at a non-empty block The zone calls are pretty much used only for small strings and structures, all big things are allocated on the hunk. */ typedef struct memblock_s { int size; // including the header and possibly tiny fragments int tag; // a tag of 0 is a free block int id; // should be ZONEID struct memblock_s *next, *prev; int pad; // pad to 64 bit boundary } memblock_t; struct memzone_s { int size; // total bytes malloced, including header int used; // ammount used, including header memblock_t blocklist; // start / end cap for linked list memblock_t *rover; }; VISIBLE void Z_ClearZone (memzone_t *zone, int size) { memblock_t *block; // set the entire zone to one free block block = (memblock_t *) (zone + 1); zone->blocklist.next = block; zone->blocklist.prev = block; zone->blocklist.tag = 1; // in use block zone->blocklist.id = 0; zone->blocklist.size = 0; zone->rover = block; zone->size = size; zone->used = sizeof (memzone_t); block->prev = block->next = &zone->blocklist; block->tag = 0; // free block block->id = ZONEID; block->size = size - sizeof (memzone_t); } VISIBLE void Z_Free (memzone_t *zone, void *ptr) { memblock_t *block, *other; if (!ptr) Sys_Error ("Z_Free: NULL pointer"); block = (memblock_t *) ((byte *) ptr - sizeof (memblock_t)); if (block->id != ZONEID) Sys_Error ("Z_Free: freed a pointer without ZONEID"); if (block->tag == 0) Sys_Error ("Z_Free: freed a freed pointer"); block->tag = 0; // mark as free zone->used -= block->size; other = block->prev; if (!other->tag) { // merge with previous free block other->size += block->size; other->next = block->next; other->next->prev = other; if (block == zone->rover) zone->rover = other; block = other; } other = block->next; if (!other->tag) { // merge the next free block onto the end block->size += other->size; block->next = other->next; block->next->prev = block; if (other == zone->rover) zone->rover = block; } } VISIBLE void * Z_Malloc (memzone_t *zone, int size) { void *buf; if (!developer || developer->int_val & SYS_DEV) Z_CheckHeap (zone); // DEBUG buf = Z_TagMalloc (zone, size, 1); if (!buf) Sys_Error ("Z_Malloc: failed on allocation of %i bytes",size); memset (buf, 0, size); return buf; } void * Z_TagMalloc (memzone_t *zone, int size, int tag) { int extra; memblock_t *start, *rover, *new, *base; if (!tag) Sys_Error ("Z_TagMalloc: tried to use a 0 tag"); // scan through the block list looking for the first free block // of sufficient size size += sizeof (memblock_t); // account for size of block header size += 4; // space for memory trash tester size = (size + 7) & ~7; // align to 8-byte boundary base = rover = zone->rover; start = base->prev; do { if (rover == start) // scaned all the way around the list return NULL; if (rover->tag) base = rover = rover->next; else rover = rover->next; } while (base->tag || base->size < size); // found a block big enough extra = base->size - size; if (extra > MINFRAGMENT) { // there will be a free fragment after the allocated block new = (memblock_t *) ((byte *) base + size); new->size = extra; new->tag = 0; // free block new->prev = base; new->id = ZONEID; new->next = base->next; new->next->prev = new; base->next = new; base->size = size; } base->tag = tag; // no longer a free block zone->rover = base->next; // next allocation will start looking here base->id = ZONEID; zone->used += base->size; // marker for memory trash testing *(int *) ((byte *) base + base->size - 4) = ZONEID; return (void *) (base + 1); } VISIBLE void * Z_Realloc (memzone_t *zone, void *ptr, int size) { int old_size; memblock_t *block; void *old_ptr; if (!ptr) return Z_Malloc (zone, size); block = (memblock_t *) ((byte *) ptr - sizeof (memblock_t)); if (block->id != ZONEID) Sys_Error ("Z_Realloc: realloced a pointer without ZONEID"); if (block->tag == 0) Sys_Error ("Z_Realloc: realloced a freed pointer"); old_size = block->size; old_size -= sizeof (memblock_t); // account for size of block header old_size -= 4; // space for memory trash tester old_ptr = ptr; Z_Free (zone, ptr); ptr = Z_TagMalloc (zone, size, 1); if (!ptr) Sys_Error ("Z_Realloc: failed on allocation of %i bytes", size); if (ptr != old_ptr) memmove (ptr, old_ptr, min (old_size, size)); return ptr; } void Z_Print (memzone_t *zone) { memblock_t *block; Sys_Printf ("zone size: %i location: %p used: %i\n", zone->size, zone, zone->used); for (block = zone->blocklist.next ; ; block = block->next) { Sys_Printf ("block:%p size:%7i tag:%3i ofs:%d\n", block, block->size - (int) sizeof (memblock_t) - 4, block->tag, (int) ((byte *) block - (byte *) zone)); if (block->next == &zone->blocklist) break; // all blocks have been hit if ( (byte *)block + block->size != (byte *)block->next) Sys_Printf ("ERROR: block size does not touch the next block\n"); if ( block->next->prev != block) Sys_Printf ("ERROR: next block doesn't have proper back link\n"); if (!block->tag && !block->next->tag) Sys_Printf ("ERROR: two consecutive free blocks\n"); if (block->tag && (*(int *) ((byte *) block + block->size - 4) != ZONEID)) Sys_Printf ("ERROR: memory trashed in block\n"); fflush (stdout); } } void Z_CheckHeap (memzone_t *zone) { memblock_t *block; for (block = zone->blocklist.next ; ; block = block->next) { if (block->next == &zone->blocklist) break; // all blocks have been hit if ( (byte *)block + block->size != (byte *)block->next) Sys_Error ("Z_CheckHeap: block size does not touch the next " "block\n"); if ( block->next->prev != block) Sys_Error ("Z_CheckHeap: next block doesn't have proper back " "link\n"); if (!block->tag && !block->next->tag) Sys_Error ("Z_CheckHeap: two consecutive free blocks\n"); } } //============================================================================ typedef struct { int sentinal; int size; // including sizeof(hunk_t), -1 = not allocated char name[8]; } hunk_t; byte *hunk_base; int hunk_size; int hunk_low_used; int hunk_high_used; int hunk_tempmark; qboolean hunk_tempactive; /* Hunk_Check Run consistancy and sentinal trahing checks */ VISIBLE void Hunk_Check (void) { hunk_t *h; for (h = (hunk_t *) hunk_base; (byte *) h != hunk_base + hunk_low_used;) { if (h->sentinal != HUNK_SENTINAL) Sys_Error ("Hunk_Check: trashed sentinal"); if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size) Sys_Error ("Hunk_Check: bad size"); h = (hunk_t *) ((byte *) h + h->size); } } /* Hunk_Print If "all" is specified, every single allocation is printed. Otherwise, allocations with the same name will be totaled up before printing. */ /* static void Hunk_Print (qboolean all) { char name[9]; hunk_t *h, *next, *endlow, *starthigh, *endhigh; int count, sum, totalblocks; name[8] = 0; count = 0; sum = 0; totalblocks = 0; h = (hunk_t *) hunk_base; endlow = (hunk_t *) (hunk_base + hunk_low_used); starthigh = (hunk_t *) (hunk_base + hunk_size - hunk_high_used); endhigh = (hunk_t *) (hunk_base + hunk_size); Sys_Printf (" :%8i total hunk size\n", hunk_size); Sys_Printf ("-------------------------\n"); while (1) { // skip to the high hunk if done with low hunk if (h == endlow) { Sys_Printf ("-------------------------\n"); Sys_Printf (" :%8i REMAINING\n", hunk_size - hunk_low_used - hunk_high_used); Sys_Printf ("-------------------------\n"); h = starthigh; } // if totally done, break if (h == endhigh) break; // run consistancy checks if (h->sentinal != HUNK_SENTINAL) Sys_Error ("Hunk_Check: trahsed sentinal"); if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size) Sys_Error ("Hunk_Check: bad size"); next = (hunk_t *) ((byte *) h + h->size); count++; totalblocks++; sum += h->size; // print the single block memcpy (name, h->name, 8); if (all) Sys_Printf ("%8p :%8i %8s\n", h, h->size, name); // print the total if (next == endlow || next == endhigh || strncmp (h->name, next->name, 8)) { if (!all) Sys_Printf (" :%8i %8s (TOTAL)\n", sum, name); count = 0; sum = 0; } h = next; } Sys_Printf ("-------------------------\n"); Sys_Printf ("%8i total blocks\n", totalblocks); } */ static void Hunk_FreeToHighMark (int mark) { if (hunk_tempactive) { hunk_tempactive = false; Hunk_FreeToHighMark (hunk_tempmark); } if (mark < 0 || mark > hunk_high_used) Sys_Error ("Hunk_FreeToHighMark: bad mark %i", mark); memset (hunk_base + hunk_size - hunk_high_used, 0, hunk_high_used - mark); hunk_high_used = mark; } static int Hunk_HighMark (void) { if (hunk_tempactive) { hunk_tempactive = false; Hunk_FreeToHighMark (hunk_tempmark); } return hunk_high_used; } VISIBLE void * Hunk_AllocName (int size, const char *name) { hunk_t *h; #ifdef PARANOID Hunk_Check (); #endif if (size < 0) Sys_Error ("Hunk_Alloc: bad size: %i", size); size = sizeof (hunk_t) + ((size + 15) & ~15); if (hunk_size - hunk_low_used - hunk_high_used < size) { Hunk_HighMark(); Cache_FreeLRU (); } if (hunk_size - hunk_low_used - hunk_high_used < size) { Cache_Profile (); Sys_Error ("Not enough RAM allocated. Try starting using \"-mem 16\" on " "the %s command line. (%d - %d - %d < %d)", PACKAGE_NAME, hunk_size, hunk_low_used, hunk_high_used, size); } h = (hunk_t *) (hunk_base + hunk_low_used); hunk_low_used += size; Cache_FreeLow (hunk_low_used); memset (h, 0, size); h->size = size; h->sentinal = HUNK_SENTINAL; strncpy (h->name, name, 8); return (void *) (h + 1); } VISIBLE void * Hunk_Alloc (int size) { return Hunk_AllocName (size, "unknown"); } VISIBLE int Hunk_LowMark (void) { return hunk_low_used; } VISIBLE void Hunk_FreeToLowMark (int mark) { if (mark < 0 || mark > hunk_low_used) Sys_Error ("Hunk_FreeToLowMark: bad mark %i", mark); memset (hunk_base + mark, 0, hunk_low_used - mark); hunk_low_used = mark; } static void * Hunk_HighAlloc (int size) { if (size < 0) Sys_Error ("Hunk_HighAlloc: bad size: %i", size); if (hunk_tempactive) { Hunk_FreeToHighMark (hunk_tempmark); hunk_tempactive = false; } #ifdef PARANOID Hunk_Check (); #endif size = ((size + 15) & ~15); if (hunk_size - hunk_low_used - hunk_high_used < size) { Sys_Printf ("Hunk_HighAlloc: failed on %i bytes\n", size); return NULL; } hunk_high_used += size; return (void *) (hunk_base + hunk_size - hunk_high_used); } /* Hunk_TempAlloc Return space from the top of the hunk */ VISIBLE void * Hunk_TempAlloc (int size) { void *buf; size = (size + 15) & ~15; if (hunk_tempactive) { if (hunk_high_used - hunk_tempmark >= size + (int) sizeof (hunk_t)) { return (hunk_t *) (hunk_base + hunk_size - hunk_high_used) + 1; } Hunk_FreeToHighMark (hunk_tempmark); hunk_tempactive = false; } hunk_tempmark = Hunk_HighMark (); buf = Hunk_HighAlloc (size); hunk_tempactive = true; return buf; } /* CACHE MEMORY */ typedef struct cache_system_s cache_system_t; struct cache_system_s { cache_system_t *prev, *next; cache_system_t *lru_prev, *lru_next; // for LRU flushing char name[16]; size_t size; // including this header int readlock; cache_user_t *user; }; static cache_system_t cache_head; static cache_system_t *Cache_TryAlloc (size_t size, qboolean nobottom); #if 0 static void check_cache (void) { cache_system_t *cs; int used = hunk_tempactive ? hunk_tempmark : hunk_high_used; for (cs = cache_head.prev; cs != &cache_head; cs = cs->prev) if (cs->prev != &cache_head) { if ((byte *) cs + cs->size != (byte *) cs->prev) Sys_Error ("inconsistent cache %p %p %d %d", cs, cs->prev, (int)cs->size, (int) ((char *)cs->prev - (char *)cs)); if (hunk_size - ((byte*)cs - hunk_base) > used) Sys_Error ("cache block out of high hunk"); } if (cache_head.prev != &cache_head && hunk_size - ((byte*) cache_head.prev - hunk_base) != used) Sys_Error ("cache bottom not at bottom of high hunk"); } #endif static void Cache_Move (cache_system_t * c) { cache_system_t *new; // we are clearing up space at the bottom, so allocate it late new = Cache_TryAlloc (c->size, true); if (new) { Sys_MaskPrintf (SYS_DEV, "cache_move ok\n"); memcpy (new + 1, c + 1, c->size - sizeof (cache_system_t)); new->user = c->user; memcpy (new->name, c->name, sizeof (new->name)); Cache_Free (c->user); new->user->data = (void *) (new + 1); } else { Sys_MaskPrintf (SYS_DEV, "cache_move failed\n"); Cache_Free (c->user); // tough luck... } } /* Cache_FreeLow Throw things out until the hunk can be expanded to the given point */ static void Cache_FreeLow (int new_low_hunk) { cache_system_t *c; while (1) { c = cache_head.prev; if (c == &cache_head) return; // nothing in cache at all if ((byte *) c >= hunk_base + new_low_hunk) return; // there is space to grow the hunk Sys_Error ("FIXME: Cache_FreeLow: not enough memory"); Cache_Move (c); // reclaim the space } } static inline void Cache_UnlinkLRU (cache_system_t * cs) { if (!cs->lru_next || !cs->lru_prev) Sys_Error ("Cache_UnlinkLRU: NULL link: %s %p %p", cs->name, cs->lru_next, cs->lru_prev); cs->lru_next->lru_prev = cs->lru_prev; cs->lru_prev->lru_next = cs->lru_next; cs->lru_prev = cs->lru_next = NULL; } static inline void Cache_MakeLRU (cache_system_t * cs) { if (cs->lru_next || cs->lru_prev) Sys_Error ("Cache_MakeLRU: active link: %s %p %p", cs->name, cs->lru_next, cs->lru_prev); cache_head.lru_next->lru_prev = cs; cs->lru_next = cache_head.lru_next; cs->lru_prev = &cache_head; cache_head.lru_next = cs; } static qboolean Cache_FreeLRU (void) { cache_system_t *cs; //check_cache (); for (cs = cache_head.lru_prev; cs != &cache_head && cs->readlock; cs = cs->lru_prev) ; if (cs == &cache_head) return 0; Cache_Free (cs->user); return 1; } static void link_cache_system (cache_system_t *new, cache_system_t *cs) { new->next = cs; new->prev = cs->prev; cs->prev->next = new; cs->prev = new; } /* Cache_TryAlloc Looks for a free block of memory between the high and low hunk marks Size should already include the header and padding */ static cache_system_t * Cache_TryAlloc (size_t size, qboolean nobottom) { cache_system_t *cs, *new; //check_cache (); // is the cache completely empty? if (!nobottom && cache_head.prev == &cache_head) { new = (cache_system_t *) Hunk_HighAlloc (size); if (!new) return 0; memset (new, 0, size); new->size = size; cache_head.prev = cache_head.next = new; new->prev = new->next = &cache_head; Cache_MakeLRU (new); //check_cache (); return new; } // search for space in existing cache for (cs = cache_head.next; cs != &cache_head; cs = cs->next) { if (cs->user) continue; // block isn't free if (cs->size >= size) { // found a big enough free block. If possible, carve it up for // later reuse, using the upper portion of the block for the // newly allocated block. new = cs; if (size - cs->size >= sizeof (cache_system_t)) { new = (cache_system_t *) ((char *) cs + cs->size - size); memset (new, 0, size); new->size = size; cs->size -= size; link_cache_system (new, cs); //check_cache (); } Cache_MakeLRU (new); return new; } } if (nobottom) return 0; // didn't find a free block, so make a new one. new = Hunk_HighAlloc (size); if (new) { memset (new, 0, size); new->size = size; link_cache_system (new, &cache_head); Cache_MakeLRU (new); //check_cache (); return new; } return 0; // couldn't allocate } static void Cache_Profile (void) { cache_system_t *cs; unsigned int i; unsigned int items[31] = {0}, sizes[31] = {0}; int count = 0, total = 0; cs = cache_head.next; while (cs != &cache_head) { for (i = 0; (cs->size >> (i + 1)) && i < 30; i++) ; items[i]++; sizes[i] += cs->size; total += cs->size; count++; cs = cs->next; } Sys_Printf ("Cache Profile:\n"); Sys_Printf ("%8s %8s %8s %8s %8s\n", "count", "min", "max", "average", "percent"); for (i = 0; i < 31; i++) { if (!items[i]) continue; Sys_Printf ("%8d %8d %8d %8d %7d%%\n", items[i], 1 << i, (1 << (i + 1)) - 1, sizes[i] / items[i], (sizes[i] * 100) / total); } Sys_Printf ("Total allocations: %d in %d allocations, average of" " %d per allocation\n", total, count, total / count); } static void Cache_Print (void) { cache_system_t *cd; for (cd = cache_head.next; cd != &cache_head; cd = cd->next) { Sys_Printf ("%8d : %s\n", (int) cd->size, cd->name); } } static void Cache_Init (void) { cache_head.next = cache_head.prev = &cache_head; cache_head.lru_next = cache_head.lru_prev = &cache_head; cache_head.user = (cache_user_t *) 1; // make it look allocated cache_head.readlock = 1; // don't try to free or move it Cmd_AddCommand ("cache_flush", Cache_Flush, "Clears the current game " "cache"); Cmd_AddCommand ("cache_profile", Cache_Profile, "Prints a profile of " "the current cache"); Cmd_AddCommand ("cache_print", Cache_Print, "Prints out items in the " "cache"); } /* Cache_Flush Throw everything out, so new data will be demand cached */ void Cache_Flush (void) { // cache_head.prev is guaranteed to not be free because it's the bottom // one and Cache_Free actually properly releases it while (cache_head.prev != &cache_head) { if (!cache_head.prev->user->data) Sys_Error ("Cache_Flush: user/system out of sync for " "'%s' with %d size", cache_head.prev->name, (int) cache_head.prev->size); Cache_Free (cache_head.prev->user); // reclaim the space } } VISIBLE void * Cache_Check (cache_user_t *c) { cache_system_t *cs; if (!c->data) return NULL; cs = ((cache_system_t *) c->data) - 1; // move to head of LRU Cache_UnlinkLRU (cs); Cache_MakeLRU (cs); return c->data; } /* Cache_Free Frees the memory and removes it from the LRU list */ VISIBLE void Cache_Free (cache_user_t *c) { cache_system_t *cs; if (!c->data) Sys_Error ("Cache_Free: not allocated"); cs = ((cache_system_t *) c->data) - 1; if (cs->readlock) Sys_Error ("Cache_Free: attempt to free locked block"); Sys_MaskPrintf (SYS_DEV, "Cache_Free: freeing '%s' %p\n", cs->name, cs); Cache_UnlinkLRU (cs); //check_cache (); cs->user = 0; if (!cs->prev->user) { cs->size += cs->prev->size; cs->prev->prev->next = cs; cs->prev = cs->prev->prev; } if (!cs->next->user) { cs = cs->next; cs->size += cs->prev->size; cs->prev->prev->next = cs; cs->prev = cs->prev->prev; } if (cs->next == &cache_head) { cs->next->prev = cs->prev; cs->prev->next = cs->next; if (cs->prev != &cache_head) Hunk_FreeToHighMark (hunk_size - ((byte*)cs->prev - hunk_base)); else Hunk_FreeToHighMark (0); } //check_cache (); c->data = NULL; } VISIBLE void * Cache_Alloc (cache_user_t *c, int size, const char *name) { cache_system_t *cs; if (c->data) Sys_Error ("Cache_Alloc: already allocated"); if (size <= 0) Sys_Error ("Cache_Alloc: size %i", size); size = (size + sizeof (cache_system_t) + 15) & ~15; // find memory for it while (1) { cs = Cache_TryAlloc (size, false); if (cs) { strncpy (cs->name, name, sizeof (cs->name) - 1); c->data = (void *) (cs + 1); cs->user = c; break; } // free the least recently used cachedat if (!Cache_FreeLRU()) Sys_Error ("Cache_Alloc: out of memory"); } return Cache_Check (c); } VISIBLE void Cache_Report (void) { Sys_MaskPrintf (SYS_DEV, "%4.1f megabyte data cache\n", (hunk_size - hunk_high_used - hunk_low_used) / (float) (1024 * 1024)); } VISIBLE void Cache_Add (cache_user_t *c, void *object, cache_loader_t loader) { if (c->data || c->object || c->loader) Sys_Error ("Cache_Add: cache item already exists!"); c->object = object; c->loader = loader; // c->loader (c, Cache_Alloc); // for debugging } VISIBLE void Cache_Remove (cache_user_t *c) { if (!c->object || !c->loader) Sys_Error ("Cache_Remove: already removed!"); if (Cache_Check (c)) Cache_Free (c); c->object = 0; c->loader = 0; } VISIBLE void * Cache_TryGet (cache_user_t *c) { void *mem; mem = Cache_Check (c); if (!mem) { c->loader (c->object, Cache_Alloc); mem = Cache_Check (c); } if (mem) (((cache_system_t *)c->data) - 1)->readlock++; return mem; } VISIBLE void * Cache_Get (cache_user_t *c) { void *mem = Cache_TryGet (c); if (!mem) Sys_Error ("Cache_Get: couldn't get cache!"); return mem; } VISIBLE void Cache_Release (cache_user_t *c) { int *readlock; readlock = &(((cache_system_t *)c->data) - 1)->readlock; if (!*readlock) Sys_Error ("Cache_Release: already released!"); (*readlock)--; // if (!*readlock) // Cache_Free (c); // for debugging } VISIBLE int Cache_ReadLock (cache_user_t *c) { return (((cache_system_t *)c->data) - 1)->readlock; } //============================================================================ VISIBLE void Memory_Init (void *buf, int size) { hunk_base = buf; hunk_size = size; hunk_low_used = 0; hunk_high_used = 0; Cache_Init (); }