/** \defgroup physics Physics builtins \{ */ #ifndef __ruamoko_physics_h #define __ruamoko_physics_h @extern float trace_allsolid; @extern float trace_startsolid; @extern float trace_fraction; @extern vector trace_endpos; @extern vector trace_plane_normal; @extern float trace_plane_dist; @extern entity trace_ent; @extern float trace_inopen; @extern float trace_inwater; @extern vector v_forward; @extern vector v_up; @extern vector v_right; /** Set #v_forward, #v_up, #v_right global vectors from the vector \a ang */ @extern void makevectors (vector ang); @extern void traceline (vector v1, vector v2, float nomonsters, entity forent); @extern entity checkclient (); @extern float walkmove (float yaw, float dist); @extern float droptofloor (); @extern void lightstyle (float style, string value); @extern float checkbottom (entity e); @extern float pointcontents (vector v); @extern vector aim (entity e, float speed); @extern void ChangeYaw (void); @extern void movetogoal (float step); @extern int hullpointcontents (entity ent, vector point); @extern vector getboxbounds (int hull, int max); @extern int getboxhull (void); @extern void freeboxhull (int hull); @extern void rotate_bbox (int hull, vector right, vector forward, vector up, vector mins, vector maxs); /** \} */ #endif//__ruamoko_physics_h