int fence; #include #include #include "ui/color.h" #include "ui/curses.h" #include "ui/group.h" #include "ui/view.h" #include "debugger/debugger.h" #include "qwaq-app.h" int color_palette[64]; static AutoreleasePool *autorelease_pool; static void arp_start (void) { autorelease_pool = [[AutoreleasePool alloc] init]; } static void arp_end (void) { [autorelease_pool release]; autorelease_pool = nil; } @implementation QwaqApplication +app { return [[[self alloc] init] autorelease]; } -init { if (!(self = [super init])) { return nil; } initialize (); for (int i = 1; i < 64; i++) { init_pair (i, i & 0x7, i >> 3); color_palette[i] = COLOR_PAIR (i); } screen = [TextContext screen]; screenSize = [screen size]; objects = [[Group alloc] initWithContext: screen owner: nil]; [screen bkgd: color_palette[047]]; [screen scrollok: 1]; [screen clear]; wrefresh (stdscr);//FIXME debuggers = [[Array array] retain]; return self; } -(Extent)size { return screenSize; } -(TextContext *)screen { return screen; } -draw { [objects draw]; [TextContext refresh]; return self; } -(Debugger *)find_debugger:(qdb_target_t) target { Debugger *debugger; for (int i = [debuggers count]; i-- > 0; ) { debugger = [debuggers objectAtIndex: i]; if ([debugger target].handle == target.handle) { return debugger; } } debugger = [[Debugger alloc] initWithTarget: target]; [debuggers addObject: debugger]; return debugger; } -handleEvent: (qwaq_event_t *) event { switch (event.what) { case qe_resize: Extent delta; delta.width = event.resize.width - screenSize.width; delta.height = event.resize.height - screenSize.height; resizeterm (event.resize.width, event.resize.height); [screen resizeTo: {event.resize.width, event.resize.height}]; screenSize = [screen size]; [objects resize: delta]; [screen refresh]; event.what = qe_none; break; case qe_key: if (event.key.code == '\x18' || event.key.code == '\x11') { endState = event.message.int_val; event.what = qe_none; } break; case qe_debug_event: [[self find_debugger:{event.message.int_val}] handleDebugEvent]; event.what = qe_none; break; } if (event.what != qe_none) { [objects handleEvent: event]; } return self; } -run { [objects takeFocus]; [self draw]; do { arp_start (); get_event (&event); if (event.what != qe_none) { [self handleEvent: &event]; } arp_end (); } while (!endState); return self; } -addView:(View *)view { [objects insertSelected: view]; [screen refresh]; return self; } @end QwaqApplication *application; int main (int argc, string *argv) { fence = 0; //while (!fence) {} application = [[QwaqApplication app] retain]; [application run]; [application release]; qwaq_event_t event; get_event (&event); // XXX need a "wait for queue idle" return 0; }