/* light.h Light tool Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 2002 Colin Thompson This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifndef __light_h #define __light_h #include "QF/bspfile.h" #define ON_EPSILON 0.1 #define MAXLIGHTS 1024 #define LIGHTDISTBIAS 65536.0 #define BOGUS_RANGE 1000000000 #define SINGLEMAP (256*256) typedef struct { vec3_t v; int samplepos; // offset into lightmap contributed to } lightpoint_t; typedef struct { vec3_t c; } lightsample_t; typedef struct { vec_t facedist; vec3_t facenormal; vec3_t testlineimpact; int numpoints; int numsamples; // *16 for -extra4x4 lightpoint_t point[SINGLEMAP*16]; lightsample_t sample[MAXLIGHTMAPS][SINGLEMAP]; vec3_t texorg; vec3_t worldtotex[2]; // s = (world - texorg) . worldtotex[0] vec3_t textoworld[2]; // world = texorg + s * textoworld[0] vec_t exactmins[2], exactmaxs[2]; int texmins[2], texsize[2]; int lightstyles[MAXLIGHTMAPS]; dface_t *face; } lightinfo_t; extern float scaledist; extern float scalecos; extern float rangescale; extern int c_culldistplane, c_proper; extern byte *filebase; extern vec3_t bsp_origin; extern vec3_t bsp_xvector; extern vec3_t bsp_yvector; extern qboolean extrasamples; extern float minlights[MAX_MAP_FACES]; void LoadNodes (const char *file); qboolean TestLine (lightinfo_t *l, vec3_t start, vec3_t stop); void LightFace (lightinfo_t *l, int surfnum); void LightLeaf (dleaf_t *leaf); void MakeTnodes (dmodel_t *bm); int GetFileSpace (int size); void TransformSample (vec3_t in, vec3_t out); void RotateSample (vec3_t in, vec3_t out); void VisEntity (int ent_index); void VisStats (void); extern struct bsp_s *bsp; extern struct dstring_s *lightdata; extern struct dstring_s *rgblightdata; typedef struct lightchain_s { struct lightchain_s *next; struct entity_s *light; } lightchain_t; extern lightchain_t **surfacelightchain; extern vec3_t *surfaceorgs; extern struct entity_s **novislights; extern int num_novislights; #endif// __light_h