#include #include #include "ruamoko/qwaq/ui/event.h" #include "ruamoko/qwaq/ui/button.h" #include "ruamoko/qwaq/ui/curses.h" #include "ruamoko/qwaq/ui/group.h" #include "ruamoko/qwaq/ui/listener.h" #include "ruamoko/qwaq/ui/titlebar.h" #include "ruamoko/qwaq/ui/window.h" #include "ruamoko/qwaq/ui/view.h" @implementation Window +(Window *)withRect: (Rect) rect { return [[[self alloc] initWithRect: rect] autorelease]; } -initWithRect: (Rect) rect { return [self initWithRect: rect options:ofCanFocus | ofMakeFirst]; } -initWithRect: (Rect) rect options:(int)options { if (!(self = [super init])) { return nil; } self.rect = rect; textContext = [[TextContext withRect: rect] retain]; panel = create_panel ([(id)textContext window]); objects = [[Group withContext:textContext owner:self] retain]; [self insert:titleBar = [TitleBar withTitle:""]]; topDrag = [Button withRect:{{2, 0}, {xlen - 4, 1}}]; topLeftDrag = [Button withRect:{{0, 0}, {2, 2}}]; topRightDrag = [Button withRect:{{xlen - 2, 0}, {2, 2}}]; leftDrag = [Button withRect:{{0, 2}, {1, ylen - 4}}]; rightDrag = [Button withRect:{{xlen - 1, 2}, {1, ylen - 4}}]; bottomLeftDrag = [Button withRect:{{0, ylen - 2} , {2, 2}}]; bottomRightDrag = [Button withRect:{{xlen - 2, ylen - 2}, {2, 2}}]; bottomDrag = [Button withRect:{{2, ylen - 1}, {xlen - 4, 1}}]; [self insert: [topDrag setGrowMode: gfGrowHiX]]; [self insert: [topLeftDrag setGrowMode: gfGrowNone]]; [self insert: [topRightDrag setGrowMode: gfGrowX]]; [self insert: [leftDrag setGrowMode: gfGrowHiY]]; [self insert: [rightDrag setGrowMode: gfGrowX | gfGrowHiY]]; [self insert: [bottomLeftDrag setGrowMode: gfGrowY]]; [self insert: [bottomRightDrag setGrowMode: gfGrowAll]]; [self insert: [bottomDrag setGrowMode: gfGrowHiX | gfGrowY]]; [[topDrag onDrag] addListener: self : @selector(dragWindow:)]; [[topLeftDrag onDrag] addListener: self : @selector(dragWindow:)]; [[topRightDrag onDrag] addListener: self : @selector(dragWindow:)]; [[leftDrag onDrag] addListener: self : @selector(dragWindow:)]; [[rightDrag onDrag] addListener: self : @selector(dragWindow:)]; [[bottomLeftDrag onDrag] addListener: self : @selector(dragWindow:)]; [[bottomRightDrag onDrag] addListener: self : @selector(dragWindow:)]; [[bottomDrag onDrag] addListener: self : @selector(dragWindow:)]; buf = [DrawBuffer buffer: {3, 3}]; [buf mvaddstr: {0, 0}, "XOX"]; [buf mvaddstr: {0, 1}, "OXO"]; [buf mvaddstr: {0, 2}, "XOX"]; growMode = gfGrowHi; self.options = options; return self; } -setTitle:(string) title { [titleBar setTitle:title]; return self; } #ifndef max # define max(a,b) ((a) > (b) ? (a) : (b)) #endif #ifndef min # define min(a,b) ((a) < (b) ? (a) : (b)) #endif #ifndef bound # define bound(a,b,c) (max(a, min(b, c))) #endif - (void) dragWindow: (Button *) sender { Point delta = [sender delta]; Point dp = nil; Point ds = nil; Extent b = [owner size]; if (sender == topDrag) { dp.x = bound (0, xpos + delta.x, b.width - xlen) - xpos; dp.y = bound (0, ypos + delta.y, b.height - ylen) - ypos; } else if (sender == topLeftDrag) { dp.x = bound (0, xpos + delta.x, xpos + xlen - delta.x - 1) - xpos; dp.y = bound (0, ypos + delta.y, ypos + ylen - delta.y - 1) - ypos; ds.x = bound (1, xlen - delta.x, b.width - xpos - delta.x) - xlen; ds.y = bound (1, ylen - delta.y, b.height - ypos - delta.y) - ylen; } else if (sender == topRightDrag) { dp.y = bound (0, ypos + delta.y, ypos + ylen - delta.y - 1) - ypos; ds.x = bound (1, xlen + delta.x, b.width - xpos) - xlen; ds.y = bound (1, ylen - delta.y, b.height - ypos - delta.y) - ylen; } else if (sender == leftDrag) { dp.x = bound (0, xpos + delta.x, xpos + xlen - delta.x - 1) - xpos; ds.x = bound (1, xlen - delta.x, b.width - xpos - delta.x) - xlen; } else if (sender == rightDrag) { ds.x = bound (1, xlen + delta.x, b.width - xpos) - xlen; } else if (sender == bottomLeftDrag) { dp.x = bound (0, xpos + delta.x, xpos + xlen - delta.x - 1) - xpos; ds.x = bound (1, xlen - delta.x, b.width - xpos - delta.x) - xlen; ds.y = bound (1, ylen + delta.y, b.height - ypos) - ylen; } else if (sender == bottomRightDrag) { ds.x = bound (1, xlen + delta.x, b.width - xpos) - xlen; ds.y = bound (1, ylen + delta.y, b.height - ypos) - ylen; } else if (sender == bottomDrag) { ds.y = bound (1, ylen + delta.y, b.height - ypos) - ylen; } int save_state = state; state &= ~sfDrawn; [self move:dp andResize:{ds.x, ds.y}]; state = save_state; [self redraw]; } -setContext: (id) context { return self; } -move:(Point)dpos andResize:(Extent)dsize { int save_state = state; state &= ~sfDrawn; Point pos = self.pos; Extent size = self.size; [super resize: dsize]; [super move: dpos]; // need to move the panel both before and after the resize to avoid // HoM effects or window/panel possition errors move_panel (panel, xpos, ypos); [(id)textContext resizeTo: self.size]; replace_panel (panel, [(id)textContext window]); move_panel (panel, xpos, ypos); dsize = {self.size.width - size.width, self.size.height - size.height}; [objects resize:dsize]; state = save_state; [self redraw]; return self; } -move: (Point) delta { int save_state = state; state &= ~sfDrawn; [super move: delta]; move_panel (panel, xpos, ypos); state = save_state; [self redraw]; return self; } -resize: (Extent) delta { Extent size = self.size; [super resize:delta]; delta = {self.size.width - size.width, self.size.height - size.height}; [(id)textContext resizeTo: self.size]; replace_panel (panel, [(id)textContext window]); [objects resize:delta]; return self; } -handleEvent: (qwaq_event_t *) event { [super handleEvent: event]; int offset = event.what & qe_positional; if (offset) { event.mouse.x -= xpos; event.mouse.y -= ypos; } [objects handleEvent: event]; if (offset) { event.mouse.x += xpos; event.mouse.y += ypos; } return self; } -takeFocus { [super takeFocus]; [objects takeFocus]; return self; } -loseFocus { [super loseFocus]; [objects loseFocus]; return self; } -raise { top_panel (panel); [self redraw]; return self; } -insert: (View *) view { [objects insert: view]; return self; } -insertDrawn: (View *) view { [objects insertDrawn: view]; return self; } -insertSelected: (View *) view { [objects insertSelected: view]; return self; } -setBackground: (int) ch { [(id)textContext bkgd: ch]; return self; } -updateAbsPos: (Point) absPos { [super updateAbsPos: absPos]; [objects updateAbsPos: absRect.offset]; return self; } -draw { static box_sides_t box_sides = { ACS_VLINE, ACS_VLINE, ACS_HLINE, ACS_HLINE, }; static box_corners_t box_corners = { ACS_ULCORNER, ACS_URCORNER, ACS_LLCORNER, ACS_LRCORNER, }; if (box_sides.ls == ACS_VLINE) { int *foo = &box_sides.ls; for (int i = 0; i < 8; i++) { foo[i] = acs_char (foo[i]); } } [super draw]; [(id)textContext border: box_sides, box_corners]; [objects draw]; return self; } -redraw { if (state & sfDrawn) { [owner redraw]; } return self; } - (void) mvprintf: (Point) pos, string fmt, ... { [textContext mvvprintf: pos, fmt, @args]; } - (void) mvvprintf: (Point) pos, string fmt, @va_list args { [textContext mvvprintf: pos, fmt, args]; } - (void) mvaddch: (Point) pos, int ch { [textContext mvaddch: pos, ch]; } @end