#include #include #include #include #include #include "QF/dstring.h" #include "QF/quakeio.h" #include "QF/sys.h" #include "QuakeEd.h" #include "Clipper.h" #include "XYView.h" #include "Map.h" #include "CameraView.h" #include "ZView.h" #include "Preferences.h" #include "InspectorControl.h" #include "Project.h" id quakeed_i; id entclasses_i; extern NSBezierPath *path; id g_cmd_out_i; BOOL autodirty; BOOL filter_light, filter_path, filter_entities; BOOL filter_clip_brushes, filter_water_brushes, filter_world; BOOL running; int bsppid; #if 0 // example command strings char *fullviscmd = "rsh satan \"/LocalApps/qbsp $1 $2 ; /LocalApps/light $2 ; /LocalApps/vis $2\""; char *fastviscmd = "rsh satan \"/LocalApps/qbsp $1 $2 ; /LocalApps/light $2 ; /LocalApps/vis -fast $2\""; char *noviscmd = "rsh satan \"/LocalApps/qbsp $1 $2 ; /LocalApps/light $2\""; char *relightcmd = "rsh satan \"/LocalApps/light $2\""; char *leakcmd = "rsh satan \"/LocalApps/qbsp -mark -notjunc $1 $2\""; #endif void NopSound (void) { NSBeep (); } void My_Malloc_Error (int code) { // recursive toast Error ("Malloc error: %i\n", code); write (1, "malloc error!\n", strlen ("malloc error!\n") + 1); } #define FN_CMDOUT "/tmp/QuakeEdCmd.txt" void DisplayCmdOutput (void) { char *buffer; QFile *file; int size; file = Qopen (FN_CMDOUT, "rt"); if (!file) return; size = Qfilesize (file); buffer = malloc (size + 1); size = Qread (file, buffer, size); Qclose (file); unlink (FN_CMDOUT); [project_i addToOutput: buffer]; free (buffer); if ([preferences_i getShowBSP]) [inspcontrol_i setCurrentInspector: i_output]; [preferences_i playBspSound]; } /* =============== CheckCmdDone See if the BSP is done =============== */ // DPSTimedEntry cmdte; void CheckCmdDone (/* DPSTimedEntry tag, */ double now, void *userData) { union wait statusp; struct rusage rusage; if (!wait4 (bsppid, &statusp, WNOHANG, &rusage)) return; DisplayCmdOutput (); bsppid = 0; // DPSRemoveTimedEntry( cmdte ); } void QuakeEd_print (const char *fmt, va_list args) { static dstring_t *output; NSString *string; if (!output) output = dstring_new (); dvsprintf (output, fmt, args); string = [NSString stringWithCString: output->str]; [g_cmd_out_i setStringValue: string]; fputs (output->str, stdout); } // ============================================================================ @implementation QuakeEd /* =============== AutoSave Every five minutes, save a modified map =============== */ - (void) AutoSave { // automatic backup if (autodirty) { autodirty = NO; #define FN_AUTOSAVE @"/qcache/AutoSaveMap.map" [map_i writeMapFile: FN_AUTOSAVE useRegion: NO]; } [map_i writeStats]; } #define FN_TEMPSAVE @"/qcache/temp.map" - (id) setDefaultFilename { filename = FN_TEMPSAVE; [filename retain]; [self setTitleWithRepresentedFilename: filename]; return self; } - (BOOL) dirty { return dirty; } /* =============================================================================== DISPLAY UPDATING (handles both camera and XYView) =============================================================================== */ BOOL updateinflight; BOOL clearinstance; BOOL updatexy; BOOL updatez; BOOL updatecamera; void postappdefined (void) { NSEvent *ev; if (updateinflight) return; // post an event at the end of the que ev = [NSEvent otherEventWithType: NSApplicationDefined location: NSZeroPoint modifierFlags: 0 timestamp: [[NSDate date] timeIntervalSinceReferenceDate] windowNumber: 0 context: [NSApp context] subtype: 0 data1: 0 data2: 0]; [NSApp postEvent: ev atStart: NO]; updateinflight = YES; } int c_updateall; - (id) updateAll // when a model has been changed { updatecamera = updatexy = updatez = YES; c_updateall++; postappdefined (); return self; } - (id) updateAll: sender { [self updateAll]; return self; } - (id) updateCamera // when the camera has moved { updatecamera = YES; clearinstance = YES; postappdefined (); return self; } - (id) updateXY { updatexy = YES; postappdefined (); return self; } - (id) updateZ { updatez = YES; postappdefined (); return self; } - (void) cameraNoRestore: (NSRect)rect { no_restore[0] = YES; } - (void) xyNoRestore: (NSRect)rect { no_restore[1] = YES; } - (void) zNoRestore: (NSRect)rect { no_restore[2] = YES; } - (id) newinstance { clearinstance = YES; return self; } - (id) redrawInstance { clearinstance = YES; [self flushWindow]; return self; } /* =============== flushWindow instance draw the brush after each flush =============== */ - (void) flushWindow { NSRect rect; int i; NSView *cv; [super flushWindow]; // don't lock focus before nib is finished loading if (!running) return; if (_disableFlushWindow) return; cv = [self contentView]; [cv lockFocus]; for (i = 3; i >= 0; i--) { if (cache[i]) { if (!no_restore[i]) { rect = cache_rect[i]; [cache[i] drawAtPoint: rect.origin]; } no_restore[i] = NO; [cache[i] release]; cache[i] = 0; } } rect = [cameraview_i frame]; // rect = [cv convertRect: rect fromView: cameraview_i]; cache_rect[0] = rect = NSIntegralRect (rect); cache[0] = [[NSBitmapImageRep alloc] initWithFocusedViewRect: rect]; rect = [[xyview_i superview] frame]; rect = [cv convertRect: rect fromView: [[xyview_i superview] superview]]; cache_rect[1] = rect = NSIntegralRect (rect); cache[1] = [[NSBitmapImageRep alloc] initWithFocusedViewRect: rect]; rect = [[zview_i superview] frame]; rect = [cv convertRect: rect fromView: [[zview_i superview] superview]]; cache_rect[2] = rect = NSIntegralRect (rect); cache[2] = [[NSBitmapImageRep alloc] initWithFocusedViewRect: rect]; [[self contentView] unlockFocus]; [cameraview_i lockFocus]; linestart (0, 0, 0); [map_i makeSelectedPerform: @selector (CameraDrawSelf)]; lineflush (); [clipper_i cameraDrawSelf]; [cameraview_i unlockFocus]; [xyview_i lockFocus]; linestart (0, 0, 0); [map_i makeSelectedPerform: @selector (XYDrawSelf)]; lineflush (); [cameraview_i XYDrawSelf]; [zview_i XYDrawSelf]; [clipper_i XYDrawSelf]; [xyview_i unlockFocus]; [zview_i lockFocus]; [map_i makeSelectedPerform: @selector (ZDrawSelf)]; [cameraview_i ZDrawSelf]; [clipper_i ZDrawSelf]; [zview_i unlockFocus]; clearinstance = NO; [super flushWindow]; } /* ============================================================================== App delegate methods ============================================================================== */ - (id) applicationDefined: (NSEvent *)theEvent { NSEvent *evp; updateinflight = NO; // update screen evp = [NSApp nextEventMatchingMask: NSAnyEventMask untilDate: [NSDate distantPast] inMode: NSEventTrackingRunLoopMode dequeue: NO]; if (evp) { postappdefined (); return self; } [self disableFlushWindow]; if ([map_i count] != (unsigned) [entitycount_i intValue]) [entitycount_i setIntValue: [map_i count]]; if ([[map_i currentEntity] count] != (unsigned) [brushcount_i intValue]) [brushcount_i setIntValue: [[map_i currentEntity] count]]; if (updatecamera) [cameraview_i display]; if (updatexy) [xyview_i display]; if (updatez) [zview_i display]; updatecamera = updatexy = updatez = NO; [self enableFlushWindow]; [self flushWindow]; return self; } - (void) awakeFromNib { // XXX [self addToEventMask: // XXX NSRightMouseDragged|NSLeftMouseDragged]; // XXX malloc_error(My_Malloc_Error); quakeed_i = self; dirty = autodirty = NO; [NSTimer timerWithTimeInterval: 5 * 60 target: self selector: @selector (AutoSave) userInfo: nil repeats: YES]; path = [NSBezierPath new]; } - (void) applicationDidFinishLaunching: (NSNotification *)notification { NSArray *screens; NSScreen *scrn; running = YES; g_cmd_out_i = cmd_out_i; // for qprintf Sys_SetStdPrintf (QuakeEd_print); [preferences_i readDefaults]; [project_i initProject]; [xyview_i setModeRadio: xy_drawmode_i]; // because xy view is inside // scrollview and can't be // connected directly in IB [self setFrameAutosaveName: @"EditorWinFrame"]; [self clear: self]; // go to my second monitor screens = [NSScreen screens]; if ([screens count] == 2) { NSRect frm; scrn = [screens objectAtIndex: 1]; frm = [scrn frame]; [self setFrameTopLeftPoint: NSMakePoint (frm.origin.x, frm.size.height)]; } [self makeKeyAndOrderFront: self]; [map_i newMap]; Sys_Printf ("ready.\n"); } - (id) appWillTerminate: sender { // FIXME: save dialog if dirty return self; } // =========================================================================== - (id) textCommand: sender { NSString *t; t = [sender stringValue]; if (![t isEqualToString: @"texname"]) { texturedef_t *td; id b; b = [map_i selectedBrush]; if (!b) { Sys_Printf ("nothing selected\n"); return self; } td = [b texturedef]; Sys_Printf ("%s\n", td->texture); return self; } else { Sys_Printf ("Unknown command\n"); } return self; } - (id) openProject: sender { [project_i openProject]; return self; } - (id) clear: sender { [map_i newMap]; [self updateAll]; [regionbutton_i setIntValue: 0]; [self setDefaultFilename]; return self; } - (id) centerCamera: sender { NSRect sbounds; sbounds = [[xyview_i superview] bounds]; sbounds.origin.x += sbounds.size.width / 2; sbounds.origin.y += sbounds.size.height / 2; [cameraview_i setXYOrigin: &sbounds.origin]; [self updateAll]; return self; } - (id) centerZChecker: sender { NSRect sbounds; sbounds = [[xyview_i superview] bounds]; sbounds.origin.x += sbounds.size.width / 2; sbounds.origin.y += sbounds.size.height / 2; [zview_i setPoint: &sbounds.origin]; [self updateAll]; return self; } - (id) changeXYLookUp: sender { if ([sender intValue]) xy_viewnormal[2] = 1; else xy_viewnormal[2] = -1; [self updateAll]; return self; } /* ============================================================================== REGION MODIFICATION ============================================================================== */ /* ================== applyRegion: ================== */ - (id) applyRegion: sender { filter_clip_brushes = [filter_clip_i intValue]; filter_water_brushes = [filter_water_i intValue]; filter_light = [filter_light_i intValue]; filter_path = [filter_path_i intValue]; filter_entities = [filter_entities_i intValue]; filter_world = [filter_world_i intValue]; if (![regionbutton_i intValue]) { region_min[0] = region_min[1] = region_min[2] = -9999; region_max[0] = region_max[1] = region_max[2] = 9999; } [map_i makeGlobalPerform: @selector (newRegion)]; [self updateAll]; return self; } - (id) setBrushRegion: sender { id b; // get the bounds of the current selection if ([map_i numSelected] != 1) { Sys_Printf ("must have a single brush selected\n"); return self; } b = [map_i selectedBrush]; [b getMins: region_min maxs: region_max]; [b remove]; // turn region on [regionbutton_i setIntValue: 1]; [self applyRegion: self]; return self; } - (id) setXYRegion: sender { NSRect bounds; // get xy size bounds = [[xyview_i superview] bounds]; region_min[0] = bounds.origin.x; region_min[1] = bounds.origin.y; region_min[2] = -99999; region_max[0] = bounds.origin.x + bounds.size.width; region_max[1] = bounds.origin.y + bounds.size.height; region_max[2] = 99999; // turn region on [regionbutton_i setIntValue: 1]; [self applyRegion: self]; return self; } // UI querie for other objects - (BOOL) showCoordinates { return [show_coordinates_i intValue]; } - (BOOL) showNames { return [show_names_i intValue]; } /* ============================================================================== BSP PROCESSING ============================================================================== */ void ExpandCommand (const char *in, char *out, const char *src, const char *dest) { while (*in) { if (in[0] == '$') { if (in[1] == '1') { strcpy (out, src); out += strlen (src); } else if (in[1] == '2') { strcpy (out, dest); out += strlen (dest); } in += 2; continue; } *out++ = *in++; } *out = 0; } /* ============= saveBSP ============= */ - (id) saveBSP: (const char *)cmdline dialog: (BOOL)wt { char expandedcmd[1024]; NSString *mappath; NSString *bsppath; int oldLightFilter; int oldPathFilter; NSString *destdir; if (bsppid) { NSBeep (); return self; } // turn off the filters so all entities get saved oldLightFilter = [filter_light_i intValue]; oldPathFilter = [filter_path_i intValue]; [filter_light_i setIntValue: 0]; [filter_path_i setIntValue: 0]; [self applyRegion: self]; if ([regionbutton_i intValue]) { mappath = [[filename stringByDeletingPathExtension] stringByAppendingPathExtension: @"reg"]; [map_i writeMapFile: mappath useRegion: YES]; wt = YES; // allways pop the dialog on region ops } else { mappath = filename; } // save the entire thing, just in case there is a problem [self save: self]; [filter_light_i setIntValue: oldLightFilter]; [filter_path_i setIntValue: oldPathFilter]; [self applyRegion: self]; // write the command to the bsp host destdir = [project_i getFinalMapDirectory]; bsppath = [destdir stringByAppendingPathComponent: [[[mappath lastPathComponent] stringByDeletingPathExtension] stringByAppendingPathExtension: @"bsp"]]; ExpandCommand (cmdline, expandedcmd, [mappath cString], [bsppath cString]); strcat (expandedcmd, " > "); strcat (expandedcmd, FN_CMDOUT); strcat (expandedcmd, "\n"); printf ("system: %s", expandedcmd); [project_i addToOutput: (char *) "\n\n========= BUSY =========\n\n"]; [project_i addToOutput: expandedcmd]; if ([preferences_i getShowBSP]) [inspcontrol_i setCurrentInspector: i_output]; if (wt) { id panel; NSModalSession session; panel = NSGetAlertPanel (@"BSP In Progress", [NSString stringWithCString: expandedcmd], NULL, NULL, NULL); session = [NSApp beginModalSessionForWindow: panel]; system (expandedcmd); [NSApp endModalSession: session]; [panel close]; NSReleaseAlertPanel (panel); DisplayCmdOutput (); } else { // cmdte = DPSAddTimedEntry(1, CheckCmdDone, self, NS_BASETHRESHOLD); if (!(bsppid = fork ())) { system (expandedcmd); exit (0); } } return self; } - (id) BSP_Full: sender { [self saveBSP: [project_i getFullVisCmd] dialog: NO]; return self; } - (id) BSP_FastVis: sender { [self saveBSP: [project_i getFastVisCmd] dialog: NO]; return self; } - (id) BSP_NoVis: sender { [self saveBSP: [project_i getNoVisCmd] dialog: NO]; return self; } - (id) BSP_relight: sender { [self saveBSP: [project_i getRelightCmd] dialog: NO]; return self; } - (id) BSP_entities: sender { [self saveBSP: [project_i getEntitiesCmd] dialog: NO]; return self; } - (id) BSP_stop: sender { if (!bsppid) { NSBeep (); return self; } kill (bsppid, 9); // CheckCmdDone (cmdte, 0, NULL); [project_i addToOutput: (char *) "\n\n========= STOPPED =========\n\n"]; return self; } /* ============== doOpen: Called by open or the project panel ============== */ - (id) doOpen: (NSString *)fname; { [fname retain]; [filename release]; filename = fname; [map_i readMapFile: filename]; [regionbutton_i setIntValue: 0]; [self setTitleWithRepresentedFilename: fname]; [self updateAll]; return self; } /* ============== open ============== */ - (id) open: sender; { id openpanel; NSString *suffixlist[] = {@"map"}; NSArray *types = [NSArray arrayWithObjects: suffixlist count: 1]; openpanel = [NSOpenPanel new]; if ([openpanel runModalForDirectory: [project_i getMapDirectory] file: @"" types: types] != NSOKButton) return self; [self doOpen: [openpanel filename]]; return self; } /* ============== save: ============== */ - (id) save: sender; { NSString *backup; // force a name change if using tempname if (![filename compare: FN_TEMPSAVE]) return [self saveAs: self]; dirty = autodirty = NO; backup = [[filename stringByDeletingPathExtension] stringByAppendingPathExtension: @"bak"]; rename ([filename cString], [backup cString]); // copy old to .bak [map_i writeMapFile: filename useRegion: NO]; return self; } /* ============== saveAs ============== */ - (id) saveAs: sender; { id panel_i; NSString *dir; NSString *fname; panel_i = [NSSavePanel new]; dir = [filename stringByDeletingLastPathComponent]; [panel_i setRequiredFileType: @"map"]; if ([panel_i runModalForDirectory: [project_i getMapDirectory] file: dir] != NSOKButton) return self; fname = [[panel_i filename] retain]; [filename release]; filename = fname; [self setTitleWithRepresentedFilename: filename]; [self save: self]; return self; } /* =============================================================================== OTHER METHODS =============================================================================== */ // AJR - added this for Project info - (NSString *) currentFilename { return filename; } - (id) deselect: sender { if ([clipper_i hide]) // first click hides only the clipper return [self updateAll]; [map_i setCurrentEntity: [map_i objectAtIndex: 0]]; // make world selected [map_i makeSelectedPerform: @selector (deselect)]; [self updateAll]; return self; } /* =============== keyDown =============== */ - (id) keyDown: (NSEvent *)theEvent { NSString *chars = [theEvent characters]; unichar c = ([chars length] == 1) ? [chars characterAtIndex: 0] : '\0'; // function keys switch (c) { case NSF2FunctionKey: [cameraview_i setDrawMode: dr_wire]; Sys_Printf ("wire draw mode\n"); return self; case NSF3FunctionKey: [cameraview_i setDrawMode: dr_flat]; Sys_Printf ("flat draw mode\n"); return self; case NSF4FunctionKey: [cameraview_i setDrawMode: dr_texture]; Sys_Printf ("texture draw mode\n"); return self; case NSF5FunctionKey: [xyview_i setDrawMode: dr_wire]; Sys_Printf ("wire draw mode\n"); return self; case NSF6FunctionKey: Sys_Printf ("texture draw mode\n"); return self; case NSF8FunctionKey: [cameraview_i homeView: self]; return self; case NSF12FunctionKey: [map_i subtractSelection: self]; return self; case NSPageUpFunctionKey: [cameraview_i upFloor: self]; return self; case NSPageDownFunctionKey: [cameraview_i downFloor: self]; return self; case NSEndFunctionKey: [self deselect: self]; return self; case NSRightArrowFunctionKey: case NSLeftArrowFunctionKey: case NSUpArrowFunctionKey: case NSDownArrowFunctionKey: case 'a': case 'A': case 'z': case 'Z': case 'd': case 'D': case 'c': case 'C': case '.': case ',': [cameraview_i _keyDown: theEvent]; break; case 27: // escape autodirty = dirty = YES; [self deselect: self]; return self; case 127: // delete autodirty = dirty = YES; [map_i makeSelectedPerform: @selector (remove)]; [clipper_i hide]; [self updateAll]; break; case '/': [clipper_i flipNormal]; [self updateAll]; break; case 13: // enter [clipper_i carve]; [self updateAll]; Sys_Printf ("carved brush\n"); break; case ' ': [map_i cloneSelection: self]; break; // move selection keys case '2': VectorCopy (vec3_origin, sb_translate); sb_translate[1] = -[xyview_i gridsize]; [map_i makeSelectedPerform: @selector (translate)]; [self updateAll]; break; case '8': VectorCopy (vec3_origin, sb_translate); sb_translate[1] = [xyview_i gridsize]; [map_i makeSelectedPerform: @selector (translate)]; [self updateAll]; break; case '4': VectorCopy (vec3_origin, sb_translate); sb_translate[0] = -[xyview_i gridsize]; [map_i makeSelectedPerform: @selector (translate)]; [self updateAll]; break; case '6': VectorCopy (vec3_origin, sb_translate); sb_translate[0] = [xyview_i gridsize]; [map_i makeSelectedPerform: @selector (translate)]; [self updateAll]; break; case '-': VectorCopy (vec3_origin, sb_translate); sb_translate[2] = -[xyview_i gridsize]; [map_i makeSelectedPerform: @selector (translate)]; [self updateAll]; break; case '+': VectorCopy (vec3_origin, sb_translate); sb_translate[2] = [xyview_i gridsize]; [map_i makeSelectedPerform: @selector (translate)]; [self updateAll]; break; default: Sys_Printf ("undefined keypress\n"); NopSound (); break; } /* switch */ return self; } @end