/* entities.h (description) Copyright (C) 1996-1997 Id Software, Inc. Copyright (C) 2002 Colin Thompson This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifndef __entities_h #define __entities_h #define DEFAULTLIGHTLEVEL 300 #define DEFAULTFALLOFF 1.0f typedef struct epair_s { struct epair_s *next; const char *key; const char *value; } epair_t; typedef struct entity_s { const char *classname; vec3_t origin; vec_t angle; int light; // LordHavoc: added falloff (smaller fractions = bigger light area), // color, and lightradius (also subbrightness to implement lightradius) vec_t falloff; vec_t lightradius; vec_t subbrightness; vec_t lightoffset; vec3_t color; vec3_t spotdir; vec_t spotcone; unsigned short visbyte, visbit; // which byte and bit to look at in // the visdata for the leaf this light // is in int style; const char *target; const char *targetname; struct epair_s *epairs; struct entity_s *targetent; } entity_t; extern entity_t *entities; extern int num_entities; const char *ValueForKey (entity_t *ent, const char *key); void SetKeyValue (entity_t *ent, const char *key, const char *value); float FloatForKey (entity_t *ent, const char *key); entity_t *FindEntityWithKeyPair(const char *key, const char *value); void GetVectorForKey (entity_t *ent, const char *key, vec3_t vec); void LoadEntities (void); void WriteEntitiesToString (void); #endif// __entities_h