#include "CompiledCode.h" #include "Symbol.h" #include "defs.h" @implementation CompiledCode - (id) init { self = [super init]; constants = [Array new]; instructions = [Array new]; return self; } - (void) markReachable { [literals mark]; if (constants) [constants makeObjectsPerformSelector: @selector(mark)]; if (instructions) [instructions makeObjectsPerformSelector: @selector(mark)]; } - (void) addInstruction: (Instruction *) inst { [inst line: [self line]]; [inst source: [self source]]; [inst offset: [instructions count]]; if ([inst opcode] != LABEL) { [instructions addObject: inst]; } } - (int) addConstant: (SchemeObject *) c { local int number = [constants count]; [constants addObject: c]; return number; } - (void) compile { local int index; local Instruction *inst; literals = [Frame newWithSize: [constants count] link: nil]; code = obj_malloc (@sizeof(instruction_t) * [instructions count]); lineinfo = obj_malloc(@sizeof(lineinfo_t) * [instructions count]); for (index = 0; index < [constants count]; index++) { [literals set: index to: (SchemeObject*) [constants objectAtIndex: index]]; } for (index = 0; index < [instructions count]; index++) { inst = [instructions objectAtIndex: index]; [inst emitStruct: code]; lineinfo[index].linenumber = [inst line]; lineinfo[index].sourcefile = symbol([inst source]); [lineinfo[index].sourcefile retain]; } size = [instructions count]; [instructions release]; [constants release]; instructions = constants = nil; } - (instruction_t *) code { return code; } - (lineinfo_t *) lineinfo { return lineinfo; } - (Frame*) literals { return literals; } - (void) dealloc { local Array *temp; if (instructions) { temp = instructions; instructions = nil; [temp release]; } if (constants) { temp = constants; constants = nil; [temp release]; } if (code) { obj_free (code); } if (lineinfo) { local int i; for (i = 0; i < size; i++) { [lineinfo[i].sourcefile release]; } obj_free (lineinfo); } [super dealloc]; } - (int) minimumArguments { return minargs; } - (void) minimumArguments: (int) min { minargs = min; } @end