/* zone.c (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H # include #endif #ifdef HAVE_STRINGS_H # include #endif #include #include #undef MMAPPED_CACHE #ifdef MMAPPED_CACHE # ifdef HAVE_UNISTD_H # include # endif # include # include # include # include # ifndef _POSIX_MAPPED_FILES # error No _POSIX_MAPPED_FILES? erk! # endif #endif #include "QF/cmd.h" #include "QF/console.h" #include "QF/cvar.h" #include "QF/qargs.h" #include "QF/sys.h" #include "QF/zone.h" #define DYNAMIC_SIZE 0x20000 #define ZONEID 0x1d4a11 #define HUNK_SENTINAL 0x1df001ed #define MINFRAGMENT 64 void Cache_FreeLow (int new_low_hunk); void Cache_FreeHigh (int new_high_hunk); /* ZONE MEMORY ALLOCATION There is never any space between memblocks, and there will never be two contiguous free memblocks. The rover can be left pointing at a non-empty block The zone calls are pretty much only used for small strings and structures, all big things are allocated on the hunk. */ typedef struct memblock_s { int size; // including the header and possibly tiny fragments int tag; // a tag of 0 is a free block int id; // should be ZONEID struct memblock_s *next, *prev; int pad; // pad to 64 bit boundary } memblock_t; struct memzone_s { int size; // total bytes malloced, including header memblock_t blocklist; // start / end cap for linked list memblock_t *rover; }; void Z_ClearZone (memzone_t *zone, int size) { memblock_t *block; // set the entire zone to one free block zone->blocklist.next = zone->blocklist.prev = block = (memblock_t *)( (byte *)zone + sizeof(memzone_t) ); zone->blocklist.tag = 1; // in use block zone->blocklist.id = 0; zone->blocklist.size = 0; zone->rover = block; block->prev = block->next = &zone->blocklist; block->tag = 0; // free block block->id = ZONEID; block->size = size - sizeof(memzone_t); } void Z_Free (memzone_t *zone, void *ptr) { memblock_t *block, *other; if (!ptr) Sys_Error ("Z_Free: NULL pointer"); block = (memblock_t *) ( (byte *)ptr - sizeof(memblock_t)); if (block->id != ZONEID) Sys_Error ("Z_Free: freed a pointer without ZONEID"); if (block->tag == 0) Sys_Error ("Z_Free: freed a freed pointer"); block->tag = 0; // mark as free other = block->prev; if (!other->tag) { // merge with previous free block other->size += block->size; other->next = block->next; other->next->prev = other; if (block == zone->rover) zone->rover = other; block = other; } other = block->next; if (!other->tag) { // merge the next free block onto the end block->size += other->size; block->next = other->next; block->next->prev = block; if (other == zone->rover) zone->rover = block; } } void *Z_Malloc (memzone_t *zone, int size) { void *buf; if (!developer || developer->int_val) Z_CheckHeap (zone); // DEBUG buf = Z_TagMalloc (zone, size, 1); if (!buf) Sys_Error ("Z_Malloc: failed on allocation of %i bytes",size); memset (buf, 0, size); return buf; } void *Z_TagMalloc (memzone_t *zone, int size, int tag) { int extra; memblock_t *start, *rover, *new, *base; if (!tag) Sys_Error ("Z_TagMalloc: tried to use a 0 tag"); // scan through the block list looking for the first free block // of sufficient size size += sizeof(memblock_t); // account for size of block header size += 4; // space for memory trash tester size = (size + 7) & ~7; // align to 8-byte boundary base = rover = zone->rover; start = base->prev; do { if (rover == start) // scaned all the way around the list return NULL; if (rover->tag) base = rover = rover->next; else rover = rover->next; } while (base->tag || base->size < size); // found a block big enough extra = base->size - size; if (extra > MINFRAGMENT) { // there will be a free fragment after the allocated block new = (memblock_t *) ((byte *)base + size ); new->size = extra; new->tag = 0; // free block new->prev = base; new->id = ZONEID; new->next = base->next; new->next->prev = new; base->next = new; base->size = size; } base->tag = tag; // no longer a free block zone->rover = base->next; // next allocation will start looking here base->id = ZONEID; // marker for memory trash testing *(int *)((byte *)base + base->size - 4) = ZONEID; return (void *) ((byte *)base + sizeof(memblock_t)); } void Z_Print (memzone_t *zone) { memblock_t *block; Con_Printf ("zone size: %i location: %p\n",zone->size,zone); for (block = zone->blocklist.next ; ; block = block->next) { Con_Printf ("block:%p size:%7i tag:%3i\n", block, block->size, block->tag); if (block->next == &zone->blocklist) break; // all blocks have been hit if ( (byte *)block + block->size != (byte *)block->next) Con_Printf ("ERROR: block size does not touch the next block\n"); if ( block->next->prev != block) Con_Printf ("ERROR: next block doesn't have proper back link\n"); if (!block->tag && !block->next->tag) Con_Printf ("ERROR: two consecutive free blocks\n"); } } void Z_CheckHeap (memzone_t *zone) { memblock_t *block; for (block = zone->blocklist.next ; ; block = block->next) { if (block->next == &zone->blocklist) break; // all blocks have been hit if ( (byte *)block + block->size != (byte *)block->next) Sys_Error ("Z_CheckHeap: block size does not touch the next " "block\n"); if ( block->next->prev != block) Sys_Error ("Z_CheckHeap: next block doesn't have proper back " "link\n"); if (!block->tag && !block->next->tag) Sys_Error ("Z_CheckHeap: two consecutive free blocks\n"); } } //============================================================================ typedef struct { int sentinal; int size; // including sizeof(hunk_t), -1 = not // allocated char name[8]; } hunk_t; byte *hunk_base; int hunk_size; int hunk_low_used; int hunk_high_used; int hunk_tempmark; qboolean hunk_tempactive; void R_FreeTextures (void); /* Hunk_Check Run consistancy and sentinal trahing checks */ void Hunk_Check (void) { hunk_t *h; for (h = (hunk_t *) hunk_base; (byte *) h != hunk_base + hunk_low_used;) { if (h->sentinal != HUNK_SENTINAL) Sys_Error ("Hunk_Check: trashed sentinal"); if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size) Sys_Error ("Hunk_Check: bad size"); h = (hunk_t *) ((byte *) h + h->size); } } /* Hunk_Print If "all" is specified, every single allocation is printed. Otherwise, allocations with the same name will be totaled up before printing. */ void Hunk_Print (qboolean all) { char name[9]; hunk_t *h, *next, *endlow, *starthigh, *endhigh; int count, sum, totalblocks; name[8] = 0; count = 0; sum = 0; totalblocks = 0; h = (hunk_t *) hunk_base; endlow = (hunk_t *) (hunk_base + hunk_low_used); starthigh = (hunk_t *) (hunk_base + hunk_size - hunk_high_used); endhigh = (hunk_t *) (hunk_base + hunk_size); Con_Printf (" :%8i total hunk size\n", hunk_size); Con_Printf ("-------------------------\n"); while (1) { // skip to the high hunk if done with low hunk if (h == endlow) { Con_Printf ("-------------------------\n"); Con_Printf (" :%8i REMAINING\n", hunk_size - hunk_low_used - hunk_high_used); Con_Printf ("-------------------------\n"); h = starthigh; } // if totally done, break if (h == endhigh) break; // run consistancy checks if (h->sentinal != HUNK_SENTINAL) Sys_Error ("Hunk_Check: trahsed sentinal"); if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size) Sys_Error ("Hunk_Check: bad size"); next = (hunk_t *) ((byte *) h + h->size); count++; totalblocks++; sum += h->size; // print the single block memcpy (name, h->name, 8); if (all) Con_Printf ("%8p :%8i %8s\n", h, h->size, name); // print the total if (next == endlow || next == endhigh || strncmp (h->name, next->name, 8)) { if (!all) Con_Printf (" :%8i %8s (TOTAL)\n", sum, name); count = 0; sum = 0; } h = next; } Con_Printf ("-------------------------\n"); Con_Printf ("%8i total blocks\n", totalblocks); } void * Hunk_AllocName (int size, const char *name) { hunk_t *h; #ifdef PARANOID Hunk_Check (); #endif if (size < 0) Sys_Error ("Hunk_Alloc: bad size: %i", size); size = sizeof (hunk_t) + ((size + 15) & ~15); if (hunk_size - hunk_low_used - hunk_high_used < size) // Sys_Error ("Hunk_Alloc: failed on %i bytes",size); #ifdef _WIN32 Sys_Error ("Not enough RAM allocated. Try starting using " "\"-heapsize 16000\" on the %s command line.", PROGRAM); #else Sys_Error ("Not enough RAM allocated. Try starting using \"-mem 16\" on " "the %s command line.", PROGRAM); #endif h = (hunk_t *) (hunk_base + hunk_low_used); hunk_low_used += size; Cache_FreeLow (hunk_low_used); memset (h, 0, size); h->size = size; h->sentinal = HUNK_SENTINAL; strncpy (h->name, name, 8); return (void *) (h + 1); } void * Hunk_Alloc (int size) { return Hunk_AllocName (size, "unknown"); } int Hunk_LowMark (void) { return hunk_low_used; } void Hunk_FreeToLowMark (int mark) { if (mark < 0 || mark > hunk_low_used) Sys_Error ("Hunk_FreeToLowMark: bad mark %i", mark); memset (hunk_base + mark, 0, hunk_low_used - mark); hunk_low_used = mark; } int Hunk_HighMark (void) { if (hunk_tempactive) { hunk_tempactive = false; Hunk_FreeToHighMark (hunk_tempmark); } return hunk_high_used; } void Hunk_FreeToHighMark (int mark) { if (hunk_tempactive) { hunk_tempactive = false; Hunk_FreeToHighMark (hunk_tempmark); } if (mark < 0 || mark > hunk_high_used) Sys_Error ("Hunk_FreeToHighMark: bad mark %i", mark); memset (hunk_base + hunk_size - hunk_high_used, 0, hunk_high_used - mark); hunk_high_used = mark; } void * Hunk_HighAllocName (int size, const char *name) { hunk_t *h; if (size < 0) Sys_Error ("Hunk_HighAllocName: bad size: %i", size); if (hunk_tempactive) { Hunk_FreeToHighMark (hunk_tempmark); hunk_tempactive = false; } #ifdef PARANOID Hunk_Check (); #endif size = sizeof (hunk_t) + ((size + 15) & ~15); if (hunk_size - hunk_low_used - hunk_high_used < size) { Con_Printf ("Hunk_HighAlloc: failed on %i bytes\n", size); return NULL; } hunk_high_used += size; Cache_FreeHigh (hunk_high_used); h = (hunk_t *) (hunk_base + hunk_size - hunk_high_used); h->size = size; h->sentinal = HUNK_SENTINAL; strncpy (h->name, name, 8); return (void *) (h + 1); } /* Hunk_TempAlloc Return space from the top of the hunk */ void * Hunk_TempAlloc (int size) { void *buf; size = (size + 15) & ~15; if (hunk_tempactive) { Hunk_FreeToHighMark (hunk_tempmark); hunk_tempactive = false; } hunk_tempmark = Hunk_HighMark (); buf = Hunk_HighAllocName (size, "temp"); hunk_tempactive = true; return buf; } /* CACHE MEMORY */ typedef struct cache_system_s { cache_user_t *user; char name[16]; int size; // including this header int readlock; struct cache_system_s *prev, *next; struct cache_system_s *lru_prev, *lru_next; // for LRU flushing } cache_system_t; cache_system_t *Cache_TryAlloc (int size, qboolean nobottom); void Cache_RealFree (cache_user_t *c); void *Cache_RealCheck (cache_user_t *c); void *Cache_RealAlloc (cache_user_t *c, int size, const char *name); cache_system_t cache_head; int cache_writelock; void Cache_Profile (void); #define CACHE_WRITE_LOCK { if (cache_writelock) \ Sys_Error ("Cache double-locked!"); \ else \ cache_writelock++; } #define CACHE_WRITE_UNLOCK { if (!cache_writelock) \ Sys_Error ("Cache already unlocked!"); \ else \ cache_writelock--; } #ifndef MMAPPED_CACHE void Cache_Move (cache_system_t * c) { cache_system_t *new; // we are clearing up space at the bottom, so only allocate it late new = Cache_TryAlloc (c->size, true); if (new) { Con_DPrintf ("cache_move ok\n"); memcpy (new + 1, c + 1, c->size - sizeof (cache_system_t)); new->user = c->user; memcpy (new->name, c->name, sizeof (new->name)); Cache_RealFree (c->user); new->user->data = (void *) (new + 1); } else { Con_DPrintf ("cache_move failed\n"); Cache_RealFree (c->user); // tough luck... } } #endif /* Cache_FreeLow Throw things out until the hunk can be expanded to the given point */ void Cache_FreeLow (int new_low_hunk) { #ifndef MMAPPED_CACHE cache_system_t *c; while (1) { c = cache_head.next; if (c == &cache_head) return; // nothing in cache at all if ((byte *) c >= hunk_base + new_low_hunk) return; // there is space to grow the hunk Cache_Move (c); // reclaim the space } #endif } /* Cache_FreeHigh Throw things out until the hunk can be expanded to the given point */ void Cache_FreeHigh (int new_high_hunk) { #ifndef MMAPPED_CACHE cache_system_t *c, *prev; prev = NULL; while (1) { c = cache_head.prev; if (c == &cache_head) return; // nothing in cache at all if ((byte *) c + c->size <= hunk_base + hunk_size - new_high_hunk) return; // there is space to grow the hunk if (c == prev) Cache_RealFree (c->user); // didn't move out of the way else { Cache_Move (c); // try to move it prev = c; } } #endif } void Cache_UnlinkLRU (cache_system_t * cs) { if (!cs->lru_next || !cs->lru_prev) Sys_Error ("Cache_UnlinkLRU: NULL link"); cs->lru_next->lru_prev = cs->lru_prev; cs->lru_prev->lru_next = cs->lru_next; cs->lru_prev = cs->lru_next = NULL; } void Cache_MakeLRU (cache_system_t * cs) { if (cs->lru_next || cs->lru_prev) Sys_Error ("Cache_MakeLRU: active link"); cache_head.lru_next->lru_prev = cs; cs->lru_next = cache_head.lru_next; cs->lru_prev = &cache_head; cache_head.lru_next = cs; } qboolean Cache_FreeLRU () { cache_system_t *cs; for (cs = cache_head.lru_prev; cs->readlock; cs = cs->lru_prev) ; if (cs == &cache_head) return 0; Cache_RealFree (cs->user); return 1; } /* Cache_TryAlloc Looks for a free block of memory between the high and low hunk marks Size should already include the header and padding */ cache_system_t * Cache_TryAlloc (int size, qboolean nobottom) { #ifndef MMAPPED_CACHE cache_system_t *cs, *new; // is the cache completely empty? if (!nobottom && cache_head.prev == &cache_head) { if (hunk_size - hunk_high_used - hunk_low_used < size) { Con_Printf ("Cache_TryAlloc: %i is greater then free hunk", size); return NULL; } new = (cache_system_t *) (hunk_base + hunk_low_used); memset (new, 0, sizeof (*new)); new->size = size; cache_head.prev = cache_head.next = new; new->prev = new->next = &cache_head; Cache_MakeLRU (new); return new; } // search from the bottom up for space new = (cache_system_t *) (hunk_base + hunk_low_used); cs = cache_head.next; do { if (!nobottom || cs != cache_head.next) { if ((byte *) cs - (byte *) new >= size) { // found space memset (new, 0, sizeof (*new)); new->size = size; new->next = cs; new->prev = cs->prev; cs->prev->next = new; cs->prev = new; Cache_MakeLRU (new); return new; } } // continue looking new = (cache_system_t *) ((byte *) cs + cs->size); cs = cs->next; } while (cs != &cache_head); // try to allocate one at the very end if (hunk_base + hunk_size - hunk_high_used - (byte *) new >= size) { memset (new, 0, sizeof (*new)); new->size = size; new->next = &cache_head; new->prev = cache_head.prev; cache_head.prev->next = new; cache_head.prev = new; Cache_MakeLRU (new); return new; } return NULL; // couldn't allocate #else cache_system_t *new; int fd; fd = open ("/dev/zero", O_RDWR); if (fd < 0) return NULL; new = mmap (0, size, PROT_READ | PROT_WRITE, MAP_PRIVATE, fd, 0); close (fd); if (new == MAP_FAILED) return NULL; new->size = size; new->next = &cache_head; new->prev = cache_head.prev; cache_head.prev->next = new; cache_head.prev = new; Cache_MakeLRU (new); return new; #endif } /* Cache_Flush Throw everything out, so new data will be demand cached */ void Cache_Flush (void) { CACHE_WRITE_LOCK; while (cache_head.next != &cache_head) Cache_RealFree (cache_head.next->user); // reclaim the space CACHE_WRITE_UNLOCK; } void Cache_Print (void) { cache_system_t *cd; CACHE_WRITE_LOCK; for (cd = cache_head.next; cd != &cache_head; cd = cd->next) { Con_Printf ("%8i : %s\n", cd->size, cd->name); } CACHE_WRITE_UNLOCK; } void Cache_Report (void) { CACHE_WRITE_LOCK; Con_DPrintf ("%4.1f megabyte data cache\n", (hunk_size - hunk_high_used - hunk_low_used) / (float) (1024 * 1024)); CACHE_WRITE_UNLOCK; } void Cache_Compact (void) { } void Cache_Init (void) { cache_head.next = cache_head.prev = &cache_head; cache_head.lru_next = cache_head.lru_prev = &cache_head; Cmd_AddCommand ("cache_flush", Cache_Flush, "Clears the current game cache"); Cmd_AddCommand ("cache_profile", Cache_Profile, "Prints a profile of " "the current cache"); Cmd_AddCommand ("cache_print", Cache_Print, "Prints out items in the cache"); } /* Cache_Free Frees the memory and removes it from the LRU list */ void Cache_Free (cache_user_t *c) { CACHE_WRITE_LOCK; Cache_RealFree (c); CACHE_WRITE_UNLOCK; } void Cache_RealFree (cache_user_t *c) { cache_system_t *cs; if (!c->data) Sys_Error ("Cache_Free: not allocated"); cs = ((cache_system_t *) c->data) - 1; Con_DPrintf ("Cache_Free: freeing '%s'\n", cs->name); cs->prev->next = cs->next; cs->next->prev = cs->prev; cs->next = cs->prev = NULL; c->data = NULL; Cache_UnlinkLRU (cs); #ifdef MMAPPED_CACHE if (munmap (cs, cs->size)) Sys_Error ("Cache_Free: munmap failed!\n"); #endif } void * Cache_Check (cache_user_t *c) { void *mem; CACHE_WRITE_LOCK; mem = Cache_RealCheck (c); CACHE_WRITE_UNLOCK; return mem; } void * Cache_RealCheck (cache_user_t *c) { cache_system_t *cs; if (!c->data) return NULL; cs = ((cache_system_t *) c->data) - 1; // move to head of LRU Cache_UnlinkLRU (cs); Cache_MakeLRU (cs); return c->data; } void * Cache_Alloc (cache_user_t *c, int size, const char *name) { void *mem; CACHE_WRITE_LOCK; mem = Cache_RealAlloc (c, size, name); CACHE_WRITE_UNLOCK; return mem; } void * Cache_RealAlloc (cache_user_t *c, int size, const char *name) { cache_system_t *cs; if (c->data) Sys_Error ("Cache_Alloc: already allocated"); if (size <= 0) Sys_Error ("Cache_Alloc: size %i", size); size = (size + sizeof (cache_system_t) + 15) & ~15; // find memory for it while (1) { cs = Cache_TryAlloc (size, false); if (cs) { strncpy (cs->name, name, sizeof (cs->name) - 1); c->data = (void *) (cs + 1); cs->user = c; break; } // free the least recently used cachedat if (!Cache_FreeLRU()) Sys_Error ("Cache_Alloc: out of memory"); } return Cache_RealCheck (c); } void Cache_Profile (void) { cache_system_t *cs; unsigned int i; unsigned int items[31] = {}, sizes[31] = {}; int count = 0, total = 0; CACHE_WRITE_LOCK; cs = cache_head.next; while (cs != &cache_head) { for (i = 0; (cs->size >> (i + 1)) && i < 30; i++) ; items[i]++; sizes[i] += cs->size; total += cs->size; count++; cs = cs->next; } Con_Printf ("Cache Profile:\n"); Con_Printf ("%8s %8s %8s %8s %8s\n", "count", "min", "max", "average", "percent"); for (i = 0; i < 31; i++) { if (!items[i]) continue; Con_Printf ("%8d %8d %8d %8d %7d%%\n", items[i], 1 << i, (1 << (i + 1)) - 1, sizes[i] / items[i], (sizes[i] * 100) / total); } Con_Printf ("Total allocations: %d in %d allocations, average of" " %d per allocation\n", total, count, total / count); CACHE_WRITE_UNLOCK; } void Cache_Add (cache_user_t *c, void *object, cache_loader_t loader) { CACHE_WRITE_LOCK; if (c->data || c->object || c->loader) Sys_Error ("Cache_Add: cache item already exists!\n"); c->object = object; c->loader = loader; // c->loader (c, Cache_RealAlloc); // for debugging CACHE_WRITE_UNLOCK; } void Cache_Remove (cache_user_t *c) { CACHE_WRITE_LOCK; if (!c->object || !c->loader) Sys_Error ("Cache_Remove: already removed!\n"); if (Cache_RealCheck (c)) Cache_RealFree (c); c->object = 0; c->loader = 0; CACHE_WRITE_UNLOCK; } void * Cache_TryGet (cache_user_t *c) { void *mem; CACHE_WRITE_LOCK; mem = Cache_RealCheck (c); if (!mem) { c->loader (c->object, Cache_RealAlloc); mem = Cache_RealCheck (c); } if (mem) (((cache_system_t *)c->data) - 1)->readlock++; CACHE_WRITE_UNLOCK; return mem; } void * Cache_Get (cache_user_t *c) { void *mem = Cache_TryGet (c); if (!mem) Sys_Error ("Cache_Get: couldn't get cache!\n"); return mem; } void Cache_Release (cache_user_t *c) { int *readlock; CACHE_WRITE_LOCK; readlock = &(((cache_system_t *)c->data) - 1)->readlock; if (!*readlock) Sys_Error ("Cache_Release: already released!\n"); (*readlock)--; // if (!*readlock) // Cache_RealFree (c); // for debugging CACHE_WRITE_UNLOCK; } /* QA_alloc and friends */ size_t (*QA_alloc_callback) (size_t size); void * QA_alloc (unsigned flags, ...) { void *mem; void *ptr = 0; size_t size = 0; qboolean zeroed = false; int failure = QA_NOFAIL; va_list ap; if (flags & ~(QA_FAILURE | QA_PREVIOUS | QA_SIZE | QA_ZEROED)) Sys_Error ("QA_alloc: bad flags: %u\n", flags); va_start (ap, flags); if (flags & QA_PREVIOUS) ptr = va_arg (ap, void *); if (flags & QA_SIZE) size = va_arg (ap, size_t); if (flags & QA_ZEROED) zeroed = true; if (flags & QA_FAILURE) failure = va_arg (ap, int); va_end (ap); if (failure != QA_NOFAIL && failure != QA_LATEFAIL && failure != QA_EARLYFAIL) Sys_Error ("QA_alloc: invalid failure type: %u\n", failure); if (size) { do { if (ptr) { if (zeroed) Sys_Error ("QA_alloc: Zeroing reallocated memory not yet supported\n"); else mem = realloc (ptr, size); } else { if (zeroed) mem = calloc (size, 1); else mem = malloc (size); } } while (failure != QA_EARLYFAIL && !mem && QA_alloc_callback && QA_alloc_callback (size)); if (!mem && failure == QA_NOFAIL) Sys_Error ("QA_alloc: could not allocate %d bytes!\n", size); return mem; } else { if (!ptr) Sys_Error ("QA_alloc: can't free a NULL pointers!\n"); free (ptr); return 0; } } void * QA_malloc (size_t size) { return QA_alloc (QA_SIZE, size); } void * QA_calloc (size_t nmemb, size_t size) { return QA_alloc (QA_ZEROED | QA_SIZE, nmemb * size); } void * QA_realloc (void *ptr, size_t size) { return QA_alloc (QA_PREVIOUS | QA_SIZE, ptr, size); } void QA_free (void *ptr) { QA_alloc (QA_PREVIOUS, ptr); } char * QA_strdup (const char *s) { char *mem; mem = QA_malloc (strlen (s) + 1); strcpy (mem, s); return mem; } //============================================================================ void Memory_Init (void *buf, int size) { hunk_base = buf; hunk_size = size; hunk_low_used = 0; hunk_high_used = 0; Cache_Init (); }