//====================================== // // QuakeEd Project Management // //====================================== #import "qedefs.h" #import "Preferences.h" Project * project; @implementation Project - init { project = self; return self; } //=========================================================== // // Project code // //=========================================================== - initVars { NSString *s = [[Preferences sharedInstance] objectForKey: ProjectPath]; _basePath = [s stringByDeletingLastPathComponent]; _progsPath = [_basePath stringByAppendingPathComponent: EntSubdir]; _mapPath = [_basePath stringByAppendingPathComponent: MapSubdir]; _finalMapPath = [_basePath stringByAppendingPathComponent: MapSubdir]; [pBasePathField setStringValue: s]; // in Project Inspector if ((s = [projectInfo objectForKey: BSPFullVis])) { _fullVisCommand = [[[s componentsSeparatedByString: @"@"] componentsJoinedByString: @"\""] retain]; } if ((s = [projectInfo objectForKey: BSPFastVis])) { _fastVisCommand = [[[s componentsSeparatedByString: @"@"] componentsJoinedByString: @"\""] retain]; } if ((s = [projectInfo objectForKey: BSPNoVis])) { _noVisCommand = [[[s componentsSeparatedByString: @"@"] componentsJoinedByString: @"\""] retain]; } if ((s = [projectInfo objectForKey: BSPRelight])) { _relightCommand = [[[s componentsSeparatedByString: @"@"] componentsJoinedByString: @"\""] retain]; } if ((s = [projectInfo objectForKey: BSPLeakTest])) { _leakTestCommand = [[[s componentsSeparatedByString: @"@"] componentsJoinedByString: @"\""] retain]; } if ((s = [projectInfo objectForKey: BSPEntities])) { _entitiesCommand = [[[s componentsSeparatedByString: @"@"] componentsJoinedByString: @"\""] retain]; } // Build list of wads wadNames = [projectInfo objectForKey: WadFiles]; // Build list of maps & descriptions mapNames = [projectInfo objectForKey: MapNames]; descriptions = [projectInfo objectForKey: Descriptions]; [self changeString: @"_" to: @" " in: descriptions]; [self initProjectSettings]; return self; } - (void) initProjectSettings { [ppBasePath setStringValue: _basePath]; [ppFullVisField setStringValue: _fullVisCommand]; [ppFullVisField setStringValue: _fastVisCommand]; [ppNoVisField setStringValue: _noVisCommand]; [ppRelightField setStringValue: _relightCommand]; [ppLeakTestField setStringValue: _leakTestCommand]; return; } // // Add text to the BSP Output window // - (void) addToOutput: (NSString *) string { NSRange range = NSMakeRange([pBSPOutputView textLength], 0); [pBSPOutputView replaceCharactersInRange: range withString: string]; range = NSMakeRange([pBSPOutputView textLength], 0); [pBSPOutputView scrollRangeToVisible: range]; return; } - (void) clearBspOutput: (id) sender { [pBSPOutputView selectAll: self]; [pBSPOutputView delete: self]; return; } //- (void) print //{ // [pBSPOutputView printPSCode: self]; // return; //} - initProject { [self parseProjectFile]; if (!projectInfo) return self; [self initVars]; // [pMapBrowser reuseColumns: YES]; [pMapBrowser loadColumnZero]; // [ppWadBrowser reuseColumns: YES]; [ppWadBrowser loadColumnZero]; [things_i initEntities]; return self; } // // Change a character to another in a Storage list of strings // - (void) changeString: (NSString *) f to: (NSString *) t in: (id) obj { NSMutableArray *newObj = [[NSMutableArray alloc] initWithCapacity: 10]; NSEnumerator *enumerator = [obj objectEnumerator]; id currentString; while ((currentString = [enumerator nextObject])) { [newObj addObject: [[currentString componentsSeparatedByString: f] componentsJoinedByString: t]]; [currentString release]; } [obj release]; obj = newObj; } // Fill the Maps or Wads browser // (Delegate method - delegated in Interface Builder) - (int) browser: (id) sender fillMatrix: (id) matrix inColumn: (int) column { NSString *name; NSArray *list; NSCell *cell; int max; int i; if (sender == pMapBrowser) { list = mapNames; } else { if (sender == ppWadBrowser) { list = wadNames; } else { list = nil; NSLog (@"Project: Unknown browser to fill"); } } max = [list count]; for (i = 0; i < max; i++) { name = [[list objectAtIndex: i] stringValue]; [matrix addRow]; cell = [matrix cellAtRow: i column: 0]; [cell setStringValue: name]; // [cell setLeaf: YES]; // [cell setLoaded: YES]; } return i; } // Clicked on a map name or description! - (void) mapWasClicked: (id) sender { NSString *fname; id matrix; int row; id panel; matrix = [sender matrixInColumn: 0]; row = [matrix selectedRow]; fname = [_mapPath stringByAppendingPathComponent: [[mapNames objectAtIndex: row] stringByAppendingPathExtension: @"map" ] ]; panel = NSGetInformationalAlertPanel (@"Loading...", @"Loading map. Please wait...", nil, nil, nil); [panel orderFront: self]; [quakeed_i doOpen: fname]; [panel performClose: self]; NSReleaseAlertPanel (panel); return; } - (void) setTextureWad: (NSString *) wadFile { int i, c; NSString *name; NSLog (@"loading %s", wadFile); // set the row in the settings inspector wad browser c = [wadNames count]; for (i = 0; i < c; i++) { name = [[wadNames objectAtIndex: i] stringValue]; if ([name isEqualToString: wadFile]) { [ppWadBrowser selectCellAtRow: i column: 0]; break; } } // update the texture inspector [texturepalette_i initPaletteFromWadfile: wadFile]; [[map_i objectAtIndex: 0] setObject: wadFile forKey: @"wad"]; // [inspcontrol_i changeInspectorTo:i_textures]; [quakeed_i updateAll]; return; } // // Clicked on a wad name // - (void) wadWasClicked: (id) sender { id matrix; int row; NSString *name; matrix = [sender matrixInColumn: 0]; row = [matrix selectedRow]; name = [wadNames objectAtIndex: row]; [self setTextureWad: name]; return; } // // Read in the .QE_Project file // - (void) parseProjectFile { NSString *path; int rtn; if (!(path = [[Preferences sharedInstance] objectForKey: ProjectPath])) { rtn = NSRunAlertPanel (@"Project Error", @"A default project has not been found.\n" , @"Open Project", nil, nil); if ([self openProject] == nil) while (1) // can't run without a project [NSApp terminate: self]; return; } [self openProjectWithFile: path]; return; } // // Loads and parses a project file // - (void) openProjectWithFile: (NSString *) path { [_projectPath release]; _projectPath = path; [projectInfo release]; projectInfo = [NSMutableDictionary dictionaryWithContentsOfFile: path]; return; } // Open a project file - (id) openProject { int result; NSArray *fileTypes = [NSArray arrayWithObject: @"forge"]; NSOpenPanel *openPanel = [NSOpenPanel openPanel]; [openPanel setAllowsMultipleSelection: NO]; [openPanel setCanChooseDirectories: NO]; result = [openPanel runModalForTypes: fileTypes]; if (result == NSOKButton) { NSArray *filenames = [[openPanel filenames] autorelease]; NSString *directory = [[openPanel directory] autorelease]; NSString *path = [directory stringByAppendingPathComponent: [filenames objectAtIndex: 0]]; [self openProjectWithFile: path]; return self; } return nil; } // // Search for a string in an array // - (BOOL) searchForString: (NSString *) str in: (NSArray *) obj { NSEnumerator *enumerator = [obj objectEnumerator]; id name; while ((name = [enumerator nextObject])) { if ([[name stringValue] isEqualToString: str]) return YES; } return NO; } - (NSString *) currentProject { return _projectPath; } - (NSString *) mapDirectory { return _mapPath; } - (NSString *) finalMapDirectory { return _finalMapPath; } - (NSString *) progDirectory { return _progsPath; } - (NSString *) wad8 { return _wad8 ? _wad8 : nil; } - (NSString *) wad9 { return _wad9 ? _wad9 : nil; } - (NSString *) wad0 { return _wad0 ? _wad0 : nil; } - (NSString *) fullVisCommand { return _fullVisCommand ? _fullVisCommand : nil; } - (NSString *) fastVisCommand { return _fastVisCommand ? _fastVisCommand : nil; } - (NSString *) noVisCommand { return _noVisCommand ? _noVisCommand : nil; } - (NSString *) relightCommand { return _relightCommand ? _relightCommand : nil; } - (NSString *) leakTestCommand { return _leakTestCommand ? _leakTestCommand : nil; } - (NSString *) entitiesCommand { return _entitiesCommand ? _entitiesCommand : nil; } @end //==================================================== // C Functions //==================================================== // // Change a character to a different char in a string // void changeString(char cf,char ct,char *string) { int j; for (j = 0;j < strlen(string);j++) if (string[j] == cf) string[j] = ct; }