#ifndef __vid_gl_h #define __vid_gl_h // GL_context is a pointer to opaque data typedef struct GL_context *GL_context; typedef struct gl_ctx_s { GL_context context; void (*load_gl) (void); void (*choose_visual) (struct gl_ctx_s *ctx); void (*create_context) (struct gl_ctx_s *ctx); void (*init_gl) (void); void *(*get_proc_address) (const char *name, qboolean crit); void (*end_rendering) (void); } gl_ctx_t; extern gl_ctx_t *gl_ctx; extern gl_ctx_t *glsl_ctx; #endif//__vid_gl_h