/* varrays.h OpenGL-specific definitions and prototypes Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #ifndef __qf_varrays_h #define __qf_varrays_h #ifdef HAVE_WINDOWS_H # include #endif #include "QF/GL/types.h" typedef struct varray_t2f_c4ub_v3f_s { GLfloat texcoord[2]; GLubyte color[4]; GLfloat vertex[3]; } varray_t2f_c4ub_v3f_t; typedef struct varray_t2f_c4f_n3f_v3f_s { GLfloat texcoord[2]; GLfloat color[4]; GLfloat normal[3]; GLfloat vertex[3]; } varray_t2f_c4f_n3f_v3f_t; extern bool gl_va_capable; extern int vaelements; extern varray_t2f_c4ub_v3f_t *gl_spriteVertexArray; #endif // __qf_varrays_h