#ifndef __qwaq_ui_window_h #define __qwaq_ui_window_h #include "Object.h" @class Group; @class Button; @class TitleBar; #include "ui/draw.h" #include "ui/rect.h" #include "ui/view.h" @interface Window: View { struct panel_s *panel; Group *objects; Point point; // FIXME can't be local :( DrawBuffer *buf; Button *topDrag; // move-only Button *topLeftDrag; Button *topRightDrag; Button *leftDrag; Button *rightDrag; Button *bottomLeftDrag; Button *bottomRightDrag; Button *bottomDrag; TitleBar *titleBar; } +(Window *)withRect: (Rect) rect; -setTitle:(string) title; -setBackground: (int) ch; -insert: (View *) view; -insertDrawn: (View *) view; -insertSelected: (View *) view; @end #endif//__qwaq_ui_window_h