/* console.h Console definitions and prototypes Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifndef __console_h #define __console_h #include #include "QF/keys.h" #include "QF/qtypes.h" #define CON_TEXTSIZE 32764 typedef struct { char text[CON_TEXTSIZE]; int current; // line where next message will be printed int x; // offset in current line for next print int display; // bottom of console displays this line int numlines; // number of non-blank text lines, used for backscroling } old_console_t; typedef struct inputline_s { char **lines; // array of lines for input history int num_lines; // number of lines in arry. 1 == no history size_t line_size; // space available in each line. includes \0 char prompt_char; // char placed at the beginning of the line int edit_line; // current line being edited int history_line; // current history line size_t linepos; // cursor position within the current edit line size_t scroll; // beginning of displayed line size_t width; // viewable widht for horizontal scrolling void *user_data; // eg: window pointer void (*complete)(struct inputline_s *); // tab key pressed void (*enter)(const char *line); // enter key pressed void (*draw)(struct inputline_s *); // draw input line to screen } inputline_t; typedef struct { byte *text; size_t len; } con_line_t; typedef struct { byte *buffer; size_t buffer_size; con_line_t *lines; int max_lines; // size of lines array int num_lines; // number of lines used int cur_line; // current line } con_buffer_t; extern int con_linewidth; extern struct plugin_s *con_module; extern struct console_data_s con_data; //extern int con_totallines; //extern qboolean con_initialized; //extern byte *con_chars; void Con_CheckResize (void); void Con_DrawConsole (void); void Con_Print (const char *fmt, va_list args); void Con_Printf (const char *fmt, ...) __attribute__((format(printf,1,2))); void Con_DPrintf (const char *fmt, ...) __attribute__((format(printf,1,2))); void Con_ToggleConsole_f (void); // wrapper function to attempt to either complete the command line // or to list possible matches grouped by type // (i.e. will display possible variables, aliases, commands // that match what they've typed so far) void Con_BasicCompleteCommandLine (inputline_t *il); // Generic libs/util/console.c function to display a list // formatted in columns on the console void Con_DisplayList(const char **list, int con_linewidth); extern void (*con_list_print)(const char *fmt, ...); inputline_t *Con_CreateInputLine (int lines, int lsize, char prompt); void Con_DestroyInputLine (inputline_t *inputline); void Con_ClearTyping (inputline_t *il, int save); void Con_ProcessInputLine (inputline_t *il, int ch); con_buffer_t *Con_CreateBuffer (size_t buffer_size, int max_lines); void Con_DestroyBuffer (con_buffer_t *buffer); void Con_BufferAddText (con_buffer_t *buf, const char *text); #define Con_BufferLine(b,l) ((b)->lines + ((l) + (b)->max_lines) % (b)->max_lines) // init/shutdown functions void Con_Init (const char *plugin_name); void Con_Init_Cvars (void); void Con_Shutdown (void); void Con_ProcessInput (void); void Con_KeyEvent (knum_t key, short unicode, qboolean down); void Con_SetOrMask (int mask); void Con_NewMap (void); void Con_Maplist_f (void); void Con_Skinlist_f (void); void Con_Skyboxlist_f (void); void Con_Demolist_QWD_f (void); void Con_Demolist_DEM_f (void); //FIXME need a better way to communicate this (bah, need a better menu system // in general :P) void C_DrawInputLine (inputline_t *il); struct view_s; void Menu_Init (void); void Menu_Load (void); void Menu_Draw (struct view_s *view); void Menu_Draw_Hud (struct view_s *view); void Menu_KeyEvent (knum_t key, short unicode, qboolean down); void Menu_Enter (void); void Menu_Leave (void); #endif // __console_h