/* Stack.h Stack class definitions Copyright (C) 2003 Jeff Teunissen This file is part of the Ruamoko Standard Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifndef __ruamoko_Stack_h #define __ruamoko_Stack_h #include "Object.h" @interface Stack: Object { id top; // Top of the stack int stackSize; } - (void) removeAllObjects; // Empty the stack - (void) addObject: (id)anObject; // Push anObject onto the stack - (id) pop; // pull top object off - (id) peek; // Grab the top object without removing it - (int) count; // Number of objects on stack @end #endif // __ruamoko_Stack_h